Christian Legnitto offers insight in some of the tools and processes used by Facebook for pushing new updates to their mobile apps.
Kiran Prasad discusses what impact mobile has on architecture, explaining how HTML5 and Node.js can help, and sharing how to use these technologies effectively at scale.
Chiu-Ki Chan provides advice on dealing with Android fragmentation by using web development concepts and differentiated resource folders.
Watkins and Hanna discuss the top 5 security mistakes made by developers, examining them in detail by looking at the code and highlighting the risks from both the consumer and developer perspective.
Michiel de Jong suggests solving the data privacy and scalability issues by enabling mobile apps to connect to user's preferred back-end using Dropbox.js, GDrive JS, NimbusBase, remoteStorage.io, etc.
Cameron Barrie, James Brett, Stewart Gleadow share lessons learned using Agile methodologies to build an iOS application, discussing its architecture and the benefits of hybrid apps.
Blake Dournaee covers the often forgotten back-end architecture for mobile apps which should expose cross-platform APIs to mitigate some of the effects of mobile O/S fragmentation.
James Elsey conducts a hands-on workshop developing a NFC application for Android.
Paul Lammertsma conducts a hands-on workshop on building Android custom components. This session is closely related to the session www.infoq.com/presentations/Custom-Components-Android.
Jason Steele, Jake Henning conduct a hands-on session building a cross-platform mobile C# application for Android, iOS and Windows Phone using Xamarin and MvvmCross.
Dominique Louis covers the history of MonoGame from its roots in XNA and how the team ported it to 8 platforms. He demoes taking a simple 3D XNA sample from Windows to Android and Windows Phone 8.
Matt Lacey shares 10 tips for mobile developers porting their applications to Windows Phone.