Jacob Rutledge introduces Google Glass, what can be done with it and how to get started programming against it with Android SDK, sharing his own experience with it as a consumer and developer.
In this solutions track talk, sponsored by Oracle, Simon Ritter looks at how Embedded Java and a Raspberry Pi were used for Audi S3, and how JavaFX has been used for an in-car information system.
Robin Wilton provides practical recommendations on how to understand and manage one's digital footprints.
Justin Sheets introduces Corona SDK, a framework for cross-platform mobile development done in Lua. Targeted especially at game development.
In this solutions track talk, sponsored by AppDynamics, Tom Levey discusses how to monitor UX, identify bottlenecks, and measure the revenue impact by turning on the lights inside a mobile app.
Nick Landry makes a tour of the multiple choices in mobile development: iOS, Android, Windows Phone, Blackberry, HTML5, native, hybrid, web, languages, tools, helping listeners decide what they need.
Chris Anderson provides code samples on how to build offline applications for mobile platforms based on the NoSQL document model, and how to contribute to the open source projects behind this movement
Summly: An Award Winning Mobile App's Journey to the Cloud with Five-9s Availability on a Shoestring Budget
Eugene Ciurana describes the architectural choices, servers configuration, database, and caching systems that enabled Summly to achieve Five-9-Availability with cross-continental deployments.
Hosted by Erik Meijer, who runs the Cloud Programmability Team at Microsoft, the panelists answer questions on C/C++ and Java performance, contrasting the virtues of native vs. managed code.
Heath Borders explains how to make iOS and Android apps accessible, and how to create an accessibility service for Android apps that do not have accessibility built in.
Christian Legnitto offers insight in some of the tools and processes used by Facebook for pushing new updates to their mobile apps.