
John Lam on IronRuby, Microsoft and Open Source
In this interview from RubyFringe, John Lam talks about his work on IronRuby and how Microsoft is approaching Open Source software development.

In this interview from RubyFringe, John Lam talks about his work on IronRuby and how Microsoft is approaching Open Source software development.

Joseph Hill talks about the current status of Mono, the release of Mono 2.0, and important developments related to Mono like Cecil, MoMA, and Moonlight.
Moonlight has been enhanced to support GPU-accelerated video playback. Silverlight 5 will do the same, but with extra features.
Moonlight 4.0 Preview 1 includes all the Silverlight 3.0 API and a part of Silverlight 4.0 API. New features include: Out-of-Browser, GPU-accelerated graphics, 3D transformation, shaders, V4L2 video capture, H.264 and AAC, and better smooth streaming.
Last week Miguel de Icaza published a long post listing all the work the Mono team at Novell has been doing since the move to GitHub in July 2010. Much of the new work has been around language development and MonoDevelop improvements.
Recently David Reveman added significant amounts of hardware rendering to Novel’s Moonlight. This puts it in the lead over Silverlight, offers only a limited amount of hardware rendering support.
Moonlight 2.0 (final version) comes with a promise from Microsoft to help the developing of Moonlight 3 and 4, and a new MS Covenant to end users protecting them from patent infringement by using Moonlight.
Michael Cote, aka RedMonk, has provided an audio recording of Miguel de Icaza’s keynote at Monospace. Miguel talked about Mono’s history, some plans for the future, Silverlight, and he gave a demo of building a Linux appliance.
Moonlight, the open source implementation of Microsoft’s Silverlight for Linux and Unix/X11 systems, has reached version 2.0 Beta 1. Moonlight 2.0 API is a superset of Silverlight 2.0 API because it contains features from Silverlight 3.0.