Ben Stopford examines tools, mechanisms and tradeoffs that allow a data architecture to scale, from disk formats to fully blown architectures for real-time storage, streaming and batch processing.
Todd Montgomery challenges some of the common myths and misconceptions about high performance streaming data, and takes a look at what is really possible today.
Natalia Chechina outlines features of actor and functional programming models, and the reason these models attract so much interest in parallel, concurrent, and scaling world.
Joseph Blomstedt presents ongoing work to build a new set of high performance data structures for Erlang, including both single process data structures as well as various concurrent data structures.
Ole Lensmar takes a look at a number of common API virtualization use cases - design-first development, sandboxing and load testing - to see how and when virtual APIs can help and when they can’t.
Sharad Murthy & Tony Ng present Pulsar, a real-time streaming system which can scale to millions of events per second with high availability and 4GL language support.
Daniel Pezely discusses the 10 fold performance increase of a Lisp and C system after rewriting it in Erlang, outlining where issues existed before and the design and implementation of the new system.
Detlef Vollmann explores the performance and scalability issues of atomic
Julien Lavigne du Cadet discusses how Criteo uses Druid: an open-source, real-time data store designed to power interactive applications at scale, covering Druid's architecture and internals.
Kevlin Henney discusses unscalable tests, tricks and tips that make tests more specification-like and scalable to large codebases, and choosing between scenario-based and property-based test cases.
Michael Brunton-Spall shows how DevOps-like patterns can be applied on microservices to give the development teams more responsibility for their choices, and much more.
Sylvia Isler presents a microservices case study and lessons learnt - how VMTurbo took the plunge to evolve its monolithic system architecture into a system based on composable microservices.
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