Cloud Foundry: Design and Architecture
Derek Collison discusses the goals, the design premises and patterns employed in creating the architecture of Cloud Foundry, VMware’s open source PaaS, unveiling internal architectural details.
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I was litterally blown away by this presentation that links together so many concepts and practices I used to see separately from each other. It really "put together the pieces of the puzzle" as Mario said.
2 remarks though :
- Section C was a bit rough, probably requiring a good understanding of CQRS (which few people have). A question comes to mind : is implementing CQRS and all that seemingly complex stuff really a way of "achieving simplicity" ? One of the goals of the approach seems to be to reduce the number of abstractions, but isn't putting visible interfaces and facades everywhere the exact opposite of that ?
- Part A was about regular "stakeholder" user stories, part B about technical/architectural stories. I didn't get if the architectural model described in part C and the Given-When-Then scenarios mapped to fake stores, queries & commands address only technical stories or any type of story. Maybe the presentation lacked step by step examples of how the overall architecture can emerge through the creation and implementation of these scenarios.
I'll definitely buy the book when it comes out.
Derek Collison discusses the goals, the design premises and patterns employed in creating the architecture of Cloud Foundry, VMware’s open source PaaS, unveiling internal architectural details.
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