Tony Wong, a project management blackbelt, enumerates some practical points on individual procutivity. This article wonders how well these apply to software development and contrasts his list with that of other lists.
On the 1st November software engineer and author John R. Fox has published his book “Digital Work in an Analog World”. According to its subtitle “Improving Software Engineering by Applied Psychology”, the book does not consider software engineering in practice. Rather, it is focusing on the psychological aspects relevant and practices relevant for engineers.
As announced on 18th August 2011, the Irish Software Engineering Research Center (Lero) has signed a €300.000 contract for a research project with the European Space Agency (ESA). Goal of the research activities is to provide a solution framework for future space missions.
There is a constant tussle between following Agile techniques and still managing to do enterprise architecture. While Agile development focuses on adjusting the design as more insight is gained, architecture establishes the technology stack and addresses quality attributes. Combination of the two is successful when agile techniques are leveraged to drive towards the desired architecture.
In lean manufacturing, the definition of inventory is pretty clear. It is the extra material, work in progress material and material queued up for the next bit of work. Lean emphasizes on reducing the inventory because there is always an inventory handling costs. In software development, often requirements are seen as inventory, what about the code?
The privately owned US company Coverity claims that its newly released and browser-based software tool Coverity Integrity Control supports development organizations to set standard policies for code quality and security, and then manage, monitor and report on these policies as code is tested.
Several members of the Agile community describe different styles for expressing user story tests and the testing of an entire theme.
James Whittaker, a former Microsoft architect, author of several books in the “How to Break Software” series, and currently Director of Test Engineering at Google, has written a series of posts on how Google does testing. Google blends development with testing, having relatively few testers, and each product goes through successive channels before is ready for prime time.
While, zero defects sounds very good to hear, is it really possible or is it an unachievable goal? Many organizations adopt a 'zero defects methodology'. Does it really mean anything?
Facebook is probably the hottest company today, driving a very high level of interest and scrutiny. Despite a high level of secrecy, Yee Lee, a product manager at Skype, has assembled a large collection of notes detailing how code ships at Facebook.
What can you do when unacceptable numbers of stories are "done" with development, but they still have many quality problems?
The latest version of open source code quality management tool Sonar supports architecture constraint rules and custom dashboards. SonarSource team recently released Sonar 2.4 version which also includes Maven 3 support and an update center to install and upgrade Sonar plugins.
Technical debt can be difficult to connect directly to customer value, but delivering customer value is what Agile processes are all about. So how can we track and reduce technical debt in an Agile development environment?
Big Ball of Mud, is a code jungle which is haphazardly structured, sprawling, sloppy and connected by duct-tape. Over the years we have been introduced to various guidelines such as SOLID, GRASP and KISS amongst age old, high cohesion and low coupling to deal with this Mud. However, the situation still remains bleak and Big Ball of Mud seems to be a popular way to design and architect software.
W3C has released Unicorn, a one-stop tool to help people improve the quality of their Web pages. Unicorn combines four popular tools, including the Markup validator, CSS validator, mobileOk checker, and Feed validator, with a single interface.