Ben talks about the value of retrospectives as a technique for teams to improve their processes and achieve better outcomes through continuous improvement and ongoing learning. He says that management support is needed to enable change to be effective. He emphasizes the importance of technical as well as social practices for delivery of valuable software.
Aino Corry talks about overcoming barriers in retrospectives, facilitating effective retrospectives, techniques for doing retrospectives and the vital skills that retrospective facilitators need.
Esther Derby shares her thoughts on language, communication and change and their importance in organisations, the definition of metaphor and designing your environment for Agile success.
Woody Zuill discusses Mob Programming, a practice where the whole team works on the same thing, at the same time in the same space on the same computer, as well as his thoughts on No Estimates.
Bryan Beecham (aka Billy Garnet) reminds us that "XP not dead!" and shares his approach to teaching TDD and refactoring with Lego and applying XP and craftsmanship in teams as well as the human body.
Diana Larsen discusses her Agile works including Agile Retrospectives, Liftoff, the Agile Fluency model as well as the future of Agile and the Agile Alliance.
InfoQ's lead Agile editor, Shane Hastie, shares his experiences in coaching large multinational companies with cross-cultural teams. Topics include retrospectives, user stories and Scrum techniques. He also provides an update on the Agile Alliance board and talks about their efforts to translate he Agile Manifesto.
Adam Weisbart discusses making Agile fun, through the use of resources he has developed such as "Build Your Own Scrum", "Retrospective Cookies", "Update The Card Wall" and "Agile Antipatterns", all of which can be found at http://weisbart.com/.
Henrik Kniberg discusses the journey to writing his latest book "Lean from the Trenches", the translation of the Agile Manifesto as well as his recent travels and Lean Startup projects.
Aino Corry discusses various aspects of Agile Retrospectives: how to get them accepted, core principles, length, frequency, structure, techniques for handling problems, and much more.