Stephen Chin shows how to use lambda in Java to create a video game with JavaFX. Other features covered are: enhanced collections, functional interfaces, simplified event handlers, and the stream API.
Tomomi Imura takes a look at the current state of HTML5 and how it supports mobile web development, comparing to where it was a year ago.
Fabrice Aresu discusses the challenges faced using HTML5 and data visualization at a large European Investment Bank, covering performance, architectural & design choices, and lessons learnt.
In this solutions track talk, sponsored by KAAZING, Peter Moskovits demonstrates how to create immersive and engaging experiences with WebGL and how to control WebGL apps remotely with a smartphone.
In this solutions track talk, sponsored by Caplin Systems, Phil Leggetter discusses concepts for writing structured and maintainable code for single-page web applications with HTML5 and BladeRunnerJS.
In this solutions track talk, sponsored by Oracle, Simon Ritter looks at how Embedded Java and a Raspberry Pi were used for Audi S3, and how JavaFX has been used for an in-car information system.
Trisha Gee demoes building a web application using Java, HTML5, Angular.js, Mongo.DB, Groovy and microservices in one hour.
Nick Landry makes a tour of the multiple choices in mobile development: iOS, Android, Windows Phone, Blackberry, HTML5, native, hybrid, web, languages, tools, helping listeners decide what they need.
Kiran Prasad discusses what impact mobile has on architecture, explaining how HTML5 and Node.js can help, and sharing how to use these technologies effectively at scale.
Thomas Herrmann discusses the advantages, challenges and lessons learned in building a multimedia-heavy, interactive HTML5 application with Ember.js.