Lynne Cazaly explains how to apply visual maps, models, metaphors, templates and processes that help build buy-in, boost contributions and collaboration, and make communication a breeze within teams.
Pete Cohen introduces the Business Model Canvas, a shared visual language for describing and designing business models, helping teams to achieve their goals within the context of an overall vision.
Josh Knowles shares thoughts on the strong engineering culture which has made the Pivotal Labs team successful, taking a look at how things have evolved over the past 20 years.
Lisette Sutherland, Elinor Slomba share stories of successful remote distributed teams, how they built relationships and trust, and how they raised the quality of their communication.
Karen Siers outlines the difficulties encountered by a developer switching from a waterfall or cowboy coding environment to a collaborative Agile style.
Martin Thompson focuses on the evolution of Java in contrast with C/C++, covering the cultural challenges of performance limits and how to collaborate with industry experts and organize teams.
Dan North believes Agile scales if teams achieve contextual consistency through shared guiding principles, a clear vision and a common understanding.
Daniel Schauenberg provides insights into how Etsy develops software and what tools and processes they utilize to help them achieve their goals.
Dan North shares insight on how high-performing teams work, the patterns and ideas being genuine experiences from practitioners. This is Agile in actuality. Agile is an attitude, not a rule book.
Chris Farrell, Shawn Button help workshop participants to see the problems of self-organization and learn using BEGIN -Boundaries, Empowerment, Goals, Ingredients, Nurture- to empower their team.
Andrew Stellman affirms that having great teams with a collaborative mindset takes more than great people, visionary leaders and good organizers, providing insights into what needs to be added.
Ashley Johnson identifies key principles for high performance product development teams, and explore which of these we can and cannot control in virtual teams.