The book Programming for Kids contains many examples that kids in the age from 9-14 can use to learn the basics of programming, using the programming language Ruby. It also shows them how they can use the command line on a Mac computer. Parents can sit beside their kids and follow along. InfoQ did an interview with the author Peter Armstrong about how kids learn computer programming.
The Lean Mindset is a collection of research results and case studies from companies applying lean in product development and delivery. A lean mindset according to Mary and Tom Poppendieck is about “developing the expertise to ask the right questions, solve the right problems, and do the right thing in the situation at hand”.
Why do we promise more than we can deliver? Why do we say yes when we are already too busy? Chronic Overcommitment is a pervasive problem in the IT industry. In this article we take a look at the behaviors that drive over commitment and the dynamics at play in your organization the make it a difficult problem to solve. Finally, we offer some advice to those who suffer from this affliction.
What happens when a director of a consulting company decides to drastically change the culture? An interview on the change approach, culture and trust, and lessons learned from an agile journey.
Creativity is a powerful motivator for individuals and teams and it can be taught, trained, and enhanced. Here are some techniques for enhancing creativity that you can use in your team’s workshops.
Good leaders create an environment where self-organizing teams can thrive and create great products and services to delight their customers, as Ole Jepsen explains in this interview.
Some 80% of all improvement and change programmes fail. Intelligent Evolution ensures long-term business success rather than short-term satisfaction of a standard or theory.
The book change artistry is a collection of essays from Esther Derby, Don Gray, Johanna Rothman and Gerald M. Weinberg. It supports professionals in developing their organizational change skills.
This first article in the series on the Kanban “nine values, three agendas” model, explores the sustainability agenda: a common approach to Kanban adoption at the level of individuals and teams.
Developers hate writing down anything that isn’t code. But there are times on a project when a little documentation can go a long way. In this article, we discuss when and why to write things down. 5
PROspectives help us to reflect more often, independently of acute, unexpected problems and without time pressure, to uncover ideas for future improvements. 12
The concept of walls as information radiators and communication tools is central to the agile mind-set. Using the right wallware and the information they provide can make or break an agile team. 1