Mindfulness is a stress reduction technique which organizations use reduce the stress in employees.
Continuous Integration can help to find integration issues earlier and to visualize the status of the build to all involved. Integration problems can be detected at build-time in stead of run-time during testing and teams can get immediate feedback on changes that they made and on the impact on components that are developed by other teams.
Making teams working together can be challenging, but it is often needed to develop and deliver large complex products. In her opening keynote about scaling dilemma's at the Agile Adria 2015 conference Mary Poppendieck presented ideas for organizations that want to scale agile.
Alexey Pikulev, business agility coach at Unusual Concepts describes team trust constellations exercise in his recent blog. This exercise is based on the concept of Systematic Constellations.
At Unruly teams have been applying eXtreme Programming (XP) since being founded in 2006. Teams take a test-first approach to developing code and invest in automated checks that can be run in live environments. InfoQ interviewed Rachel Davies about the importance of a continuous approach to testing, how this has evolved over the years and the business advantage that it delivers to Unruly.
Behavior driven development (BDD) can be used to improve communication between testers, developers and the business. For example you can use given-when-then scenarios to develop test scripts and at the same time define the requirements of the system. BDD involves all team members and helps them to think about the product.
Doing pair programming when working remote helps to increase interaction between developers and build relationships in teams, it makes knowledge flow and can prevent developers from drifting away. You can experiment with tooling to find a setup that works for you. Empathy and egolessness can emerge organically when doing pairing in a distributed team. Read about experiences with remote pairing.
Organizations are increasingly working with remote teams to discover that it can be challenging to establishing remote teams and collaborate effectively with people in remote or distributed teams. An interview with Janis Janovskis on the challenges of remote teams, working together in different time zones, using hangouts and experiments to establish remote teams and finding the right people.
It can be challenging for people when they learn an idea at a conference and try to apply it in their work environment. Fanny Pittack and Alex Schwartz practiced a “change dojo” with conference attendants and provided suggestions to do successful change in organizations. InfoQ interviewed them about using change dojos for organizational change.
In the closing keynote of the Agile Eastern Europe 2015 conference Yves Hanoulle did an experiment together with his son Joppe in pair presenting. InfoQ interviewed Joppe and Yves Hanoulle about doing experiments, checking the safety of the environment and ways to make it safer, learning from failure, and presenting in pairs at conferences.
There is an evolution going on in testing. It used to be that testing was about confirming to the specification. Testers were often brought in too late and had too little influence, but that is changing now as Cirilio Wortel explained in his talk on the evolution of software testing.
When working with virtual teams the basic management tasks or responsibilities remain exactly the same, but checking if the work has been done and if the quality is sufficient tends to be more difficult. Successful collaboration is a shared responsibility of the virtual teams and the customer.
In a workshop at the Agile Testing Day Netherlands attendants experienced the Dev & Ops and DevOps approaches. An interview with Jaap Schuttevaer about what DevOps can bring to organizations, tearing down the walls between Dev and Ops and advice for organizations that want to apply DevOps.
Dr. Sallyann Freudenberg talked about neuro-diversity in the work place at QCon London. Programming is a complex creative task, and Freudenberg explored a number of the techniques that programmers in general use to help them achieve it.
The product owner value game is a card game for teams. The objective of the game is to deliver as much value as possible. Teams learn to prioritize backlogs, plan iterations, and deliver results. The game helps teams to talk about agile principles, and exchange experiences.