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  • Probabilistic Project Sizing Using Randomized Branch Sampling (RBS)

    by Dimitar Bakardzhiev on  Mar 29, 2015

    Analyzing all the stories in a project requires significant time. How can we estimate the size of a project without prior identification and analysis of every single user story? If you don't want to analyze all user stories in your project in order to estimate its size then Randomized Branch Sampling is an approach you can use for portfolio related decisions and quotations on prospect projects.

  • Q&A on Agile! The Good, the Hype and the Ugly

    by Ben Linders on  Mar 13, 2015 4

    The book "Agile! The Good, the Hype and the Ugly" by Bertrand Meyer provides a review of agile principles, techniques and tools. It explores the agile methods Extreme Programming, Lean Software, Scrum and Crystal and provides suggestions on what to use or not to use from them, based on software engineering principles and research and personal experience of the book author.

  • How to Remain Agile When You Have to Sign a Contract?

    by Paweł Bejger, Peter Horsten on  Jan 29, 2015

    Agile development based on a contract that has been accepted by lawyers seems impossible. The nature of traditional purchasing and contracting processes does not match the Agile principles. This is a case story of how a supplier cooperated with a client to develop a huge project in an Agile way, by cutting it into smaller pieces and prepare a matching contract based on mutual trust.

Getting RID of Risk with Agile

Posted by Jacob Creech on  Jan 21, 2015

One of the largest areas of development waste are poorly formed requirements. This post presents a very simple technique that can be applied to all user stories to improve quality and reduce waste. 2

Q&A with Gojko Adzic on Fifty Quick Ideas to Improve Your User Stories

Posted by Ben Linders on  Nov 15, 2014

The book fifty quick ideas to improve your user stories aims to help people to write better user stories and support teams in iteratively delivering products that satisfy their customers' needs.

Testing the Internet of Things: The Human Experience

Posted by Gerie Owen on  Nov 09, 2014

This article discusses “human experience” testing and uses concepts from human computer interaction design theory to establish a framework for developing “human experience” test scenarios.

What UX is and isn't?

Posted by Aaron Sanders on  Aug 24, 2014

User Experience is part of a collaborative, self-contained and balanced team that has all the necessary roles to be wholly responsible for building the right thing, and building the thing right.

Active Architecture for Agile Projects

Posted by Terry Bunio on  Sep 19, 2011

Active Architecture is a type of documentation that is based on User Stories and helps to bridge the gap between User Stories in Agile Projects and large design deliverables on Traditional projects. 14

Agile Team Meets a Fixed Price Contract

Posted by Marcin Niebudek on  Jun 30, 2010

Fixed price contracts are often decried as evil, however they are something which many agile teams face. How can a company execute one using agile practices to achieve better results with lower risk? 15

User Story Estimation Techniques

Posted by Jay Fields on  Jun 30, 2008

Developer Jay Fields draws on his experiences as a ThoughtWorks consultant to describe effective user story estimation techniques. 17

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