Microsoft has completely rewritten the build server in Team Foundation Server and Visual Studio Online. The new tool completely eliminates the massive XAML-based Windows Workflow files that were used as build definitions.
PowerShell Tools for Visual Studio is a Visual Studio extension that brings the power of Visual Studio to PowerShell developers. Adam Driscoll, the original creator of this extension, got help from Microsoft over the past couple of months. The result is a new release, v3.0.108, offering 64-bit and remote session support, among other improvements.
A question that keeps coming up is whether or not Blend should be integrated into Visual Studio. The current thought is that it is still better to have separate tools, one focused on UI design tasks and one focused on application development. But that doesn’t mean both can’t be improved.
Building on its Unity game engine support, Microsoft has announced that it is broadening this support to include Unreal Engine and Cocos2D.
Node Tools for Visual Studio (NTVS) has reached its 1.0 release. This extension is supported by all paid versions of Visual Studio 2012/2013 as well as VS Community and VS Express for Web.
Microsoft has announced that they are restructuring the way they sell Visual Studio. Starting with VS 2015, there will only be three main SKUs or editions: Community, Professional w/MSDN, and Enterprise w/MSDN. The most expensive edition will cost you 5,999 for the first year, less than half the cost of VS 2013 Ultimate Edition.
Package Management for Python Tools for Visual Studio Microsoft is continuing its efforts to support Python in Visual Studio. Still in beta, Python Tools for Visual Studio 2.2 (PTVS) brings more of the standard features found in other VS supported languages such as C# and VB including code snippets, an auto watch window, and package management.
The Windows 10 SDK, dubbed the Tools for Windows 10 Technical Preview, has been released allowing developers to experiment firsthand with writing apps for Windows 10 that take advantage of the Universal App platform. When enabled developers can produce an app that runs unmodified across all Windows 10 enabled devices: including PC, phone, and XBOX.
The March 10th update to Visual Studio Online illustrates some of the important relationships between it and Team Foundation Server. These two products share most of the same code and feature set, but their release cycles couldn’t be more different.
With all the news about git in Visual Studio and Team Foundation Server, it isn’t hard to see why many developers think that TFVC, the centralized version control inside TFS is a dead product. Brain Harry, the Product Manager for TFS, recently addressed these concerns.
The latest preview of Visual Studio 2015 attempts to fix some bugs introduced in CTP5 while introducing several new features across all areas of the application. Most developers will see changes that affect their daily usage.
The latest preview of Visual Studio 2015 demonstrates new diagnostic and debugging tools along with a new release of TypeScript. An updated build of ASP.NET 5 is also included, broadening its developer tools.
Whether it is due to the advent of the cloud or simply a desire to see if it is a better business model, software licensing has been moving towards a subscription-based system. In an effort to better attract customers, Microsoft has announced several pricing changes to Visual Studio Online and Team Foundation Server that should lower monthly project costs.
Unity developers using Visual Studio will see several improved debugging features in the latest preview of Visual Studio Tools for Unity 2.0. Alongside the enhancements is added support for VS2015 and Visual Studio 2013 Community.