Recently InfoQ reported on Jim Shore's 'The Decline and Fall of Agile', which highlighted a trend for organizations to adopt "Agile" (in name) but fail to adopt what it means to be Agile (in practice). Community leaders such as Joshua Kerievsky, Martin Fowler, and Ron Jeffries have taken Shore's post a few steps further recently, posting their own thoughts on what's going on with this situation.
In this interview taken during Agile 2008, Alan Cooper, the father of Visual Basic and supporter of interaction design, talks about his contact with the Agile movement and the similarities discovered between Agile programmers and interaction designers.
In this presentation, Kent Beck, the father of eXtreme Programming, shows the synergies between business and Agile development. The reason Agile is becoming more popular every day is because it responds to the business needs as they evolve.
In this article, Mark Levison addresses the difficulties encountered by developers willing to adopt TDD, the reasons why many start using TDD but give up after a short period of time, and what could be done to help developers make TDD a habit.
In this original presentation from the Communitech Agile Event, Jeff Patton, winner of the Agile Alliance’s 2007 Gordon Pask Award, explains why one needs to embrace uncertainty in order to succeed with his/her Agile project and how to avoid some of the common mistakes leading to project failure.
In this presentation filmed during Agile 2008, Jeff Sutherland, co-creator of Scrum, and Guido Schoonheim, CTO of Xebia, present an actual case of reaching hyper-productivity with a large distributed team using XP and Scrum.
In this presentation filmed during Agile 2008, Mitch Lacey talks about a real life project that was on the verge of being successful, but was deemed as unsuccessful by the customer. Considering that "the true measure of project progress is working software", Mitch and his team delivered the software, but the client was not satisfied.
In “Just Ship Baby” Kent Beck, author of the JUnit Framework, reminds us that the point of all the Agile processes and practices is to produce shipping software. If they’re getting in the way of shipping software – then perhaps you need to break the rules.
In this presentation filmed during Agile 2008, Tim Mackinnon talks about the aspirations behind the Agile principles and practices, the desire to become efficient, to write quality code which does not end up being thrown away. Tim has a personal perspective on Agile practices and shares from his own experience.
In this presentation filmed during Agile 2008, Henrik Kniberg talks about 10 possible reasons to fail while doing Scrum and XP. Maybe the team does not have a definition of what Done means to them, or they don't know what their velocity is, or they don't hold retrospectives.
Ryan Cooper picked up Agile Adoption Patterns: A Roadmap to Organizational Success by InfoQ's own Amr Elssamadisy and gives this book a positive: This book belongs on the bookshelf on anyone who is interested in helping a traditional software organization make an effective transition to a more agile way of working.
XP might not be for everyone. An interesting discussion on the Extreme Programming group, tries to find the factors, on which, an individual should be evaluated, to determine, whether he is fit to be on an XP team.
In a recent post, Michael Feathers argues against the widely held idea that unit testing, by itself, improves code quality. Michael talks about unit testing, integration tests, TDD and Clean Room Software Development, concluding that code quality is a function of thought and reflection, not bug prevention.
In this interview taken during Agile 2007, Rachel Davies, director of Agile Alliance, talks about Generic Agile, about the necessity to understand what is the essence of a development process.
Joseph Pelrine has come full circle: from university studies in Psychology, journeying through SmallTalk, XP and Scrum, and now back to broader questions: Why and how does Agile work? In this interview, Joseph talked about Complexity Science, and how story-telling, "sense-making," network analysis and speed-dating's gut-feel approach may prove more useful than our old toolkits for managing teams.