Mike Beltzner describes the tools and techniques used to keep Pinterest's platform stable and responsive. Garrett Moon dives into the technology they developed.
Muljadi Budiman introduces development for Android: setting up the emulator, using Eclipse, XML Layouts with typical controls, responding to events, device orientation, and sensors.
Simon MacDonald explains how to use speech recognition effectively on mobile platforms, covering the W3C Web Speech API specification and its current implementation status.
TJ VanToll takes a look at where the hybrid ecosystem is today, and where it's heading, trying to evaluate if the ecosystem is growing or shrinking.
Gabbie Gibson introduces Google Glass, how to use voice commands, touch gestures and its interface, and how to write Glassware apps that run on the device.
Jeff French covers the pros and cons of native app development vs. HTML5 hybrid app development so one can make the right choice based on the needs of his app.
Halle Winkler overviews the state of speech technology, examining the opportunities in usability and new forms of usage that become available with speech interfaces in mobile apps.
Hannah Dee describes the 'Android Programming Family Fun Day', a one day AppInventor workshop introducing kids and their parents to mobile phone programming.
Burin Asavesna shares his team’s experience building applications with PhoneGap Build.
Mo Ramezanpoor discusses how two different activity tracking apps -"Zombies, Run!" and "The Walk"- have different approaches for tracking user activity.
Tomomi Imura takes a look at the current state of HTML5 and how it supports mobile web development, comparing to where it was a year ago.
Grant Davies introduces Xamarin and demos creating a cross-platform mobile application.