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Modeling Complex Game Economy with Neo4j
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| by Yan Cui Follow 0 Followers on Oct 13, 2015 |
24:57

Summary
Yan Cui shares lessons learned using Neo4j to model the in-game economy of the "Here Be Monsters" game and automate the balancing process.

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Bio

Yan Cui works as a server side developer at Gamesys where he develops scalable back-end services for Gamesys's social games on mobile and Facebook. He's a coauthor of the upcoming book F# Deep Dives for Manning Publishing. He's a regular speaker on topics such as Aspect-Oriented Programming, F# and NoSQL, and he keeps an active blog at http://theburningmonk.com/

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