Lisa Long talks about working with teams ranging from two people in an art gallery to three thousand spread across twelve time zones.
Chris Matts discusses how to manage product mastery, how do we decide whether to use analysis or product management techniques, and what does an end-to-end process looks like.
Melissa Perri presents how to destroy bad product ideas before they go to market while achieving the business goals and determining product strategy.
Hannah Tometzki shares advice from experience on going through the hurdles of project design - customers dragging their feet, rekindling waning enthusiasm and handling distractions.
Shane Hastie conducts a workshop addressing the role and skills needed in product ownership, and provides hands-on experience with some specific tools to assist with product ownership.
Aviran Mordo and Talya Gendler explain how their engineering team is supporting product managers in making the right decisions and getting their product roadmap on the right path.
Alex Baldwin explains the exercises used in the 5 phases of a Design Sprint: Build, Diverge, Converge, Prototype, and Test.
Sandy Mamoli explains how Trade Me is using Portfolio Kanban to reduce WIP by prioritizing projects, focusing on the important ones rather than urgent ones.
Josh Wexler takes participants through the Idea Stack exercises and use case studies, illustrating how to build a vision for a product before developing it.
Sam McAfee focuses on quantitative risk modeling approaches exploring how to bring scientific rigor back into the Lean Startup process with Monte Carlo simulations and Cost of Delay scenarios.
David Hussman combats the addiction to a specific process, discussing various topics such as product thinking, regression deficit, building teams and connecting programs to portfolios.
Bas Vodde explores five principles of managing software development resulting from his own development and coaching management experience in several large agile development projects.