Sameer Farooqui demos connecting to the live stream of Wikipedia edits, building a dashboard showing what’s happening with Wikipedia datasets and how people are using them in real time.
Melinda Seckington discusses how to become a superhero developer by helping others start with the origin stories, and lessons learned from Marvel superheroes.
Sandy Mamoli and David Mole share experiences from running self-selection team processes in large organizations and how to establish efficient teams in growing organizations.
Katherine Kirk shares real life, practical steps and techniques that she's successfully used to help solve tough tech people issues with teams, executives and divisions.
Eben Halford takes a look at what makes teams different from groups, the structures that enable teams, team motivation, intervention models and the role of social capital in facilitating teams.
Pawel Brodzinski tells the story of Lunar Logic's journey to distributed autonomy, authority and leadership across the organization, and what it takes to become an extreme self-managed organization.
Jeremy Edberg discusses remote teams and the pitfalls they’ve run into, the parts that are working well, and a summary of their research talking to other fully or partially remote teams.
Sarah Lake Hagan explains what NorDNA is, how they introduced this concept to the Nordstrom Technology teams, and shows concrete examples of how the employees have embraced this culture.
Jim Benson notices that some organizations keep their silos and have even created a DevOps one, suggesting that what is needed is a UXDevQAOPS group or simply Collaborative Development.
Nate Fink shares how Yammer has changed everything from how they structure teams to the role of managers to how they measure progress so they can not only survive but thrive learning.
Steve Rogalsky conducts a workshop on using the design studio approach to achieve effective collaborative design.
James Ross discusses what concept maps are, how to construct one, what to do and what to avoid when creating one, and how to help a team build a shared mental model depicted in a concept map.