InfoQ Homepage Mobile Development Content on InfoQ
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A Glimpse of Latest Mobile App Development Trends
Even though mobile apps are nothing special anymore, there is still quite some movement in this area. In this article, Katie Stanfield highlights some of the trends we might encounter in the near future if we think about developing mobile applications: App developers and companies will have to keep in mind topics like Big Data and app analytics, Internet of Things or enterprise app stores.
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Scaling Mobile at XING: Platform, Framework and Domain Teams
This article describes learning from XING on how to scale mobile development such that as many teams as necessary can contribute to the development of mobile apps (on both iOS and Android platforms) and at the same time keep the apps consistent, stable and shiny. It summarizes the key decisions and structural changes they made in order to enable scaling mobile from 2 to 10 teams.
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Hello App Inventor: Book Review and Interview
Hello App Inventor is an android application development-programming book authored by Paula Beer and Carl Simmons. This article is a book review and Q&A with the authors. This book is dedicated to new learners of android. It makes reader learn about App Inventor programming language which is used via an Internet browser to design and make apps for Android phones.
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Implementing and Searching Deep Links with the URX API
John Milinovich explains why mobile deep links matter, how to implement them and search for deep links in other apps using the URX API.
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Article Series: Creating Mobile Apps - Recently New Technology and Already a Commodity?
This InfoQ article series is focused on the fast-changing world of Mobile technology. Various technologies emerged to create mobile apps and development processes start to consider mobile as first class citizens. But even though mobile already seems to be omnipresent, the future is just about to start. All this will influence the way we design, develop and test software in the coming years.
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Virtual Panel on App Development
Mobile apps are everywhere and a company can hardly ignore them as an additional or even as the primary channel to offer services. Whereas it’s clear that one has to support Android and iOS to reach a maximum of users, it’s not quite clear, what technology and tools to chose to build applications for those systems or whether to go “native”, “hybrid” or “HTML/JavaScript” ...
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Book Review: Building Applications with the Android SDK, 2nd Edition
The Android Developer’s Cookbook: Building Applications with the Android SDK, 2nd Edition is a collaborative effort by Ronan Schwarz, Phil Dutson, James Steele and Nelson To. The authors have succeeded in providing a solid reference book. A book for mobile app developers that can serve as an authoritative guide for newbies and intermediate to expert devs for creating awesome mobile apps.
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A Technical Overview of Moscrif – MObile SCRipting Framework
Moscrif is a cross-platform solution for mobile application development enabling developers to create native applications and games for smartphones, tablets and desktops.
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Results from InfoQ 2012 User Survey
In February, we launched the 2012 InfoQ User survey to gauge community interest in various topics, technologies, and practices. 2,850 people completed the survey, with thousands of respondents providing detailed feedback on their areas of interest. The following report summarizes some of our key findings, things that surprised us, and reactions/analysis from members of the InfoQ editorial team.
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Challenges and Opportunities in Mobile Application Development and Mobile DSLs
Converged Mobile Solutions differ significantly from their Web and Desktop counterparts: they often rely on a sophisticated compared to their scope, while the User Experience and Device Capabilities are paramount to their success. We review the Mobile Technologies, Development Tools and Processes and detail how a DSL can simplify the delivery of Rich Cross Platforms Mobile Solutions.
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Development Platforms for Mobile Applications: Status and Trends
In this IEEE article, authors Damianos Gavalas and Daphne Economou discuss four application platforms for mobile devices. The platforms discussed are Java Mobile Edition (Java ME), .NET Compact Framework (CF), Adobe Flash Lite, and Android. The article also includes a mobile-game case study to compare these platforms with respect to development effort and time as well as technical issues.
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Java FX Technology Preview
JavaFX represents a significant shift in the way Sun engages with the Java product market. Rather than focusing solely on the underlying technology, Sun is looking to provide a complete solution for an individual market. With the 1.0 release imminent InfoQ takes a look at the platform and talks to Sun Staff Engineer Joshua Marinacci about the upcoming release.