Ian Cooper reminds what was Kent's original proposition on TDD, what misunderstandings occurred along the way and suggests a better approach to TDD, one that supports development rather impeding it.
Ola Ellnestam shares lessons learned and DevOps practices along with the underlying values and principles used to implement continuous improvement and delivery at a large bank.
Rob Keefer outlines 7 practices that managers and other project stakeholders can use to influence an Agile team in a positive way.
Carl Myhill, Steve Hayes highlight the key elements that a UX Design process and an Agile process have in common, providing practical tips on how to make them work together.
Dror Helper shares from his experience implementing Agile practices in his team, outlining the do and don'ts that can make all the difference. He addresses teams working in a non-agile environment.
Seb Rose explores the choices a team needs to make when considering which Agile test practices to adopt, urging teams to practice, practice, practice until they are happy with the way they code.
Bob Gower provides a holistic perspective on Agile: foundational concepts, the place of Agile practices and concepts, and the specific steps to improve product quality, morale, and time to market.
Bas Vodde explores five principles of managing software development resulting from his own development and coaching management experience in several large agile development projects.
Tom Gilb offers case study -the Evo Agile Startup Week, Confirmit (Norway), the Citigroup (London) Evo Project- insights into advanced successful delivery of quality and value.
Cameron Barrie, James Brett, Stewart Gleadow share lessons learned using Agile methodologies to build an iOS application, discussing its architecture and the benefits of hybrid apps.
Steve Lawrence showcases several agile metrics supporting an organization’s objectives, but also addresses some of the bad metrics and the 7 sins of Agile measurements.