Matt Wynne presents unwanted patterns one can recognize from his own team, and provides insight on how to fix them.
Marco Vermeulen discusses doing Behaviour Driven Development with Cucumber, Groovy and Grails.
Liz Keogh discusses breaking down requirements without going into too much detail combined with complexity estimation for easy planning, dependency management, and prioritization.
Marco Vermeulen showcases using BDD and Cucumber to develop GVM, an open source tool for managing parallel SDK versions.
Marco Vermeulen explains using Cucumber and Groovy to apply BDD to a project, using Gherkin for writing scenarios, Groovy for step definitions, Spock for new features, and running Cucumber features.
Liz Keogh shows why conversations are the most important aspect of BDD, how examples can help you discover things early, and why discovery is an inevitable part of software development.
Philip Japikse discusses and demoes doing BDD with Context Specifications, then using MSpec to transform those specification into TDD code.
John Davies examines Visa’s architecture and shows how enterprises have architected complex integrations incorporating Hadoop, memcached, Ruby on Rails, and others to deliver innovative solutions.
James Kovacs explains how to use TDD and BDD to focus the architectural efforts on the high-value areas of the code in order to obtain just-in-time software architecture.
James Kovacs discusses using TDD and BDD to avoid complexity and creating evolving architectures where convention is emphasized over configuration.
Tom Sulston explains how to manage systems with Cucumber and Puppet based on BDD principles, including practical tricks and pitfalls. The session demoes using those tools.