Kevlin Henney revisits the original premise and definition of “Worse is Better”, and looks at how this approach to development can still teach something surprising and new.
Alvin Sng discusses the important engineering aspects of the Resolution Center’s development.
Michael Garvey discusses about understanding of common challenges, and learning strategies, principles and practices to overcome them and craft better design for your interfaces.
Sid Anand discusses the architectural and development practices adopted by LinkedIn as a continuous growing company.
Melody Meckfessel explores how Google's engineering teams use CD to build products and scale them, and how their strain of DevOps speeds launches and helps their engineering culture thrive.
Jon Hoffman discusses the general architecture, storage systems and development practices created to handle the ever increasing volume and complexity at Foursquare.
Andrew Stellman affirms that having great teams with a collaborative mindset takes more than great people, visionary leaders and good organizers, providing insights into what needs to be added.
Burt Beckwith explains the general process of creating a Grails plug-in, the different types of plug-ins, and how to deploy, release and test them.
Siva Raghupathy discusses DynamoDB Design Patterns & Best Practices for realizing DynamoDB benefits at the right cost.
Sid Anand uses examples from LinkedIn, Netflix, and eBay to discuss some common causes of outages and scaling issues. He also discusses modern practices in availability and scaling in web sites today.
Jakub Nesetril, Tony Tam, Kirsten Jones share tools and tips for building great APIs.
Allan Kelly explains What Agile is, Why companies are adopting it in increasing numbers and How it works, providing suggestions on how to start an Agile initiative and how to do things right.