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47:51

Synergistic Effects: A Mixed Remote/In-house Team Can Be Better than the Sum of Its Parts

Posted by Dana Caulder  on  Feb 07, 2014

Dana Caulder discusses how to improve team communication and delivery, aligning processes and tooling for iterative improvement, processes to mitigate team member turnover and speed-up onboarding.

01:15:54

Communication Styles - Employing and Enjoying our Differences

Posted by Sue Johnston  on  Feb 05, 2014

Sue Johnston advises on communicating with different types of personalities starting from known psychological principles with the aim to improve relationships at work and in daily life.

59:23

The Sound of Clarity: Organizational Health Is Simpler Than You Think

Posted by Alan Claypool  on  Nov 08, 2013

Alan Claypool discusses a methodology meant to bring coherence to an organization based on a strategic vision and clear focus on core values, over-communication and up-down accountability.

52:41

User Generated Art: the Artist as Manipulator

Posted by Ruud Lanfermeijer, Remko van Dokkum  on  Sep 07, 2013

The authors explore engaging audiences through play, and how open source software, interactive video, and 3D projection mapping invites a dialogue with the participants in a multi-media environment.

Peer Feedback, the Lynchpin of a Healthy Team

Posted by Chris Dagenais  on  Nov 27, 2012

Chris Dagenais considers that offering and receiving peer feedback is an essential part of communication within a healthy team. He discusses some of the obstacles and solutions for better feedback.

Technology is Your Office

Posted by Horia Dragomir  on  Aug 13, 2012

Horia Dragomir discusses approaches and tools meant to improve the development process of distributed teams.

How Would You Say That? Conversations for Double Loop Learning with Kanban

Posted by Benjamin Mitchell  on  Aug 08, 2012 3

Benjamin Mitchell advices on carrying team conversations about information presented on Kanban boards helping members to change their thinking and acts in order to achieve evolutionary change.

The Sequential Prison

Posted by Ivan Sutherland  on  Mar 30, 2012

Ivan Sutherland elaborates on the idea of a “prison” defined by sequential computers that work with sequential character strings making communication expensive and obstructing concurrency.

Coming Out of Your Shell: Using UX Workshops to Your Advantage in a Techie/Scientific Setting

Posted by Jenny Cham  on  Mar 29, 2012

Jenny Cham teaches how to plan workshops having a technical or scientific audience in order to impress the audience, get feedback and get the best results.

What Techniques Can Design Researchers Learn from Insurance Claims Investigation?

Posted by Lyzbelle Strahan  on  Mar 15, 2012

Lyzbelle Strahan shares insurance claims investigation techniques useful for designing the interaction with users during product research.

More Than Just A Commodity

Posted by Joe Kuemerle  on  Sep 15, 2011

Joe Kuemerle introduces the developer to the business side of development starting from the premise that it is not enough to be technologically savvy to be successful in a software organization.

Cooperation, Collaboration, and Awareness

Posted by John Allspaw  on  Mar 03, 2011

John Allspaw presents technical, cultural, and process related lessons learned at Flickr and Etsy.com from the collaboration between the operations and development teams.

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