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Nvidia Introduces cuDNN, a CUDA-based library for Deep Neural Networks

by Jérôme Serrano on  Sep 29, 2014

Nvidia earlier this month released cuDNN, a set of optimized low-level primitives to boost the processing speed of deep neural networks (DNN) on CUDA compatible GPUs. The company intends to help developers harness the power of graphics processing units for deep learning applications.

Hadoop Jobs on GPU with ParallelX

by Charles Menguy on  Dec 26, 2013 1

The MapReduce paradigm is not always ideal when dealing with large computationally intensive algorithms. A small team of entrepreneurs is building a product called ParallelX to solve that bottleneck by harnessing the power of GPUs to give Hadoop jobs a significant boost.

Amazon re:invent roundup

by Chris Swan on  Dec 02, 2013

Amazon announced a number of new services at the recent re:invent conference in Las Vegas: Amazon WorkSpaces - Desktop Computing in the Cloud, Identity and Access Management using SAML, Amazon AppStream - Delivering Streaming Applications from the Cloud, Amazon Kinesis - Streaming Big Data, CloudTrail - Capturing AWS API Activity, Postgres support in RDS and new EC2 instance types

Harlan with Support for Rich Data Structures, Trees, Ragged Arrays and Higher Order Procedures

by Anand Narayanaswamy on  Jul 15, 2013 1

Harlan programming language developed by Eric Holk, a doctoral student at Indiana University provides support for rich data structures, trees and ragged arrays in addition to higher order procedures.

GPU.NET 2.0 Brings HPC to Linux and Mac

by Abel Avram on  Jul 23, 2011

GPU.NET 2.0 supports Mono, enabling building and deploying computational intensive applications for Linux and Mac OS X along the already supported Windows.

WebCL Brings Parallelism to the Browser

by Abel Avram on  Jul 08, 2011

WebCL brings parallelism support to the browser, enabling JavaScript developers to write data intensive web applications. Nokia has a prototype for Firefox while Samsung has one for WebKit browsers.

Moonlight Playbacks Video Directly on GPU

by Abel Avram on  Mar 24, 2011

Moonlight has been enhanced to support GPU-accelerated video playback. Silverlight 5 will do the same, but with extra features.

Moonlight 4.0 Preview 1 Has Been Released

by Abel Avram on  Feb 16, 2011 2

Moonlight 4.0 Preview 1 includes all the Silverlight 3.0 API and a part of Silverlight 4.0 API. New features include: Out-of-Browser, GPU-accelerated graphics, 3D transformation, shaders, V4L2 video capture, H.264 and AAC, and better smooth streaming.

Targeting the GPU with GPU.NET

by Abel Avram on  Dec 03, 2010

GPU.NET is a managed solution integrated with Visual Studio 2010 for .NET developers and aimed at creating calculation intensive applications for GPU.

Amazon Offers Cluster GPU Instances

by Abel Avram on  Nov 26, 2010

Amazon has announced the availability of Cluster GPU instances for high performance applications starting with an instance of 2 NVidia Tesla GPUs and going up to a cluster of 128 or more instances, appealing to financial analysis, imaging, biology, simulation, and other domains.

Moonlight Leaps Ahead of Silverlight with Hardware Accelerated Pixel Shaders

by Jonathan Allen on  Nov 24, 2010

Recently David Reveman added significant amounts of hardware rendering to Novel’s Moonlight. This puts it in the lead over Silverlight, offers only a limited amount of hardware rendering support.

Aparapi: New, “Pure Java” API for Executing Arbitrary Compute Tasks on GPUs Unveiled at JavaOne

by Tim Cull on  Sep 27, 2010 3

InfoQ catches up with Gary Frost from AMD who unveiled an alpha release of Aparapi, an API that allows programmers to write logic in Java to be executed on a GPU. GPUs are the massively parallel hardware acceleration chips originally installed in PCs to boost graphics rendering performance but that are now pushed to other kinds of compute-intensive tasks that have nothing to do with graphics.

Microsoft Has Released Windows HPC Server 2008 R2 Suite

by Abel Avram on  Sep 21, 2010

Windows HPC Server 2008 R2 Suite is the latest HPC solution from Microsoft in the technical computing initiative called Modeling the World. Some of the new features include: workstations clusters, accessing the cloud, using SOA, services for Excel, and GPU support.

LINQ on GPU with Brahma

by Abel Avram on  May 04, 2010 3

Brahma is an open source C# library that provides support for parallel computations running on a variety of processors. Currently, Brahma has a GPU provider but its modular structure allows using different providers for other types of processors. One C# method can contain both statements running on CPU and GPU without additional glue code.

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