Allan Kelly introduces Xanpan, a mixture of Kanban, XP, Lean and economics, focusing on teams not projects, allowing for planned and unplanned work within iterations and levels flow.
Steve Arnold introduces Flow, an Agile method combining concepts from DevOps, Lean and Kanban, based on the idea that a requirement is worked on at each point of the software delivery pipeline.
Sandy Mamoli explains how to avoid multi-tasking by using personal Kanban and other Agile practices applied at the individual level.
Trevor Lalish-Menagh shares his experience introducing Kanban, what has worked and what hasn’t.
Gerry Kirk on how to be more effective using two Personal Kanban rules: Visualize Work and Start Stopping, Start Finishing.
Roman Pichler shares insight on Agile practices that can improve innovation, discussing the innovation stages and how product ownership, process, and project setup are influenced by uncertainty.
Jim Benson develops the idea that software is not engineered, and it is better done collaboratively by a communicative team using Agile and Kanban methodology and tools.
Jesper Boeg shares his experience, lessons learned, failures, and common problems met when introducing Kanban to various teams having no previous Agile or Lean experience
Benjamin Mitchell advices on carrying team conversations about information presented on Kanban boards helping members to change their thinking and acts in order to achieve evolutionary change.
Rick Simmons presents a launch process meant to introduce a team to Kanban in two days, focusing on the core concepts and techniques, and by setting the team on an improvement path.
James Sutton presents why Kanban works well in software development and how it can improve the culture of a group using it. Sutton also touches complementary Lean ideas and tools.