The Windows 10 SDK, dubbed the Tools for Windows 10 Technical Preview, has been released allowing developers to experiment firsthand with writing apps for Windows 10 that take advantage of the Universal App platform. When enabled developers can produce an app that runs unmodified across all Windows 10 enabled devices: including PC, phone, and XBOX.
Microsoft increased its foothold in the data science community last winter by acquiring Revolution Analytics, a major provider of software and services based on the open-source R project for computational statistics. The deal is expected to bring R capabilities to the Microsoft suite of products and facilitate the adoption of R-based solutions in the enterprise environment.
Open Source project hosting sites like SourceForge, Codehaus and Google Code inspired developers to share their code for projects not associated with a foundation like Apache or Eclipse. Over the past few years, these hosting sites have been superseded by GitHub, to the extent that they are closing down over the next year. InfoQ looks back at their contributions and into the future.
MSBuild, the command-line tool used to build Visual Studio solutions and projects has been released to GitHub under an open source license. This paves the way for non-Windows systems to build .NET-based applications without requiring Visual Studio to be installed.
The makers behind PVS Studio, a C++ static analyzer, have released their study of the CoreCLR source code. Though meant primarily to demonstrate the capabilities of their tools, it does reveal how difficult it is to write bug free C++ code.
The March 10th update to Visual Studio Online illustrates some of the important relationships between it and Team Foundation Server. These two products share most of the same code and feature set, but their release cycles couldn’t be more different.
The preview of Visual Studio 2015 has been updated to include an emulator for Android Lollipop, also known as Android 5.0. Along with the new SDK, Visual Studio also gained “OpenGL ES support, multi-touch input, and advanced camera simulation”.
With all the news about git in Visual Studio and Team Foundation Server, it isn’t hard to see why many developers think that TFVC, the centralized version control inside TFS is a dead product. Brain Harry, the Product Manager for TFS, recently addressed these concerns.
A major limitation of the .NET framework is its inability to truly work with the Windows file system. Even seemingly basic operations such as working file paths longer than 260 characters long is beyond the capabilities of System.IO. This is where AlphaFS comes into play.
Microsoft has released the source code for all OData .NET Libraries on GitHub.
With the creation of CoreCLR and the increasing popularity of Xamarin, it is becoming more and more important that .NET libraries are offered in a cross-platform fashion. Sometimes one can get away with using the PCL format, but more often than, cross-platform really means multiple platform builds. Jimmy Bogard of AutoMapper fame ran into just this problem with AutoMapper.
Like most languages that rely on a mark-and-sweep garbage collector, C# can run into performance problems when allocating memory too often or when making large allocations. Ben Watson, a Senior SDE at Microsoft working on Bing, ran into just that problem with the MemoryStream class.
Telerik has opened for public access NativeScript, a framework for creating native cross-platform applications for Android, iOS and Windows Universal.
Addressing a crowd of developers eager to know what will happen with Angular 2.0, core team members took the stage at ng-conf to allay some fears. From migration paths, language development, and release dates, much was covered to allay the community's fears.
Microsoft has provided new information on the reasoning behind the switch to a brand new rendering engine for Project Spartan, the web browser shipping with Windows 10. The new engine is a fork of Trident and eliminates swathes of code that have been in place for 20 years.