InfoQ Homepage Mobile Development Content on InfoQ
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JavaFX 14 Released
JavaFX 14 is available to help developers create cross-platform GUI applications with a single codebase. Improvements include HTTP/2 support with an embedded browser, controlled by native Java code.
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Facebook Natively Rewrites Messenger to Make it Faster and Smaller on iOS
Facebook has been at work to rewrite its iOS Messenger app using native technologies. Soon to be available on the App Store, the new Messenger is twice as fast on launch and less than one-fourth in size, says Facebook. Its unified architecture outlines a new SQLite-centered approach to native app development.
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Swift 5.2 Brings callAsFunction, Subscript with Default Arguments, and More
The Swift programming language, originally developed by Apple and released in 2014, has just reached version 5.2. Swift 5.2 is available in the Xcode 11.4 Beta, bringing callAsFunction, subscript with default arguments, Key Path Expressions as Functions, a new diagnostic architecture, and more.
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NativeScript Replaces JavaScriptCore with V8 for iOS Apps
NativeScript new JavaScript runtime for iOS, based on Google's V8 engine, is now in beta, after several months of development. This change should bring reduced app startup time as well as simplify NativeScript's development process.
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Hidden Costs of iOS/Android Shared Development, at Dropbox and Slack
Building a new native mobile app requires a lot of work since it is necessary to code it in Kotlin/Java for Android, and then again in Objective-C/Swift for iOS. In the past, Dropbox and Slack had been implementing a strategy to share code between platforms, building a shared library in C++, until recently, when they decided to get rid of this.
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Dart 2.6 Goes Native on Linux, Windows, and MacOS
The latest version of Google programming language Dart, numbered 2.6, extends support for native, ahead-of-time (AOT) compilation with the addition of dart2native, which enables the creation of command-line programs on Linux, Windows, and MacOS.
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WebExpo 2019: More Than You Ever Wanted to Know About Resource Hints
Harry Roberts, consultant front-end architect at CSS Wizardry, discussed how web pages can be made faster with Resource Hints in a recent talk at WebExpo 2019 in Prague.
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Java on iOS and Android via Gluon
Gluon has released beta support for Java applications running natively on iOS. The result is one application and one codebase running across many devices.
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Ionic CLI V5 Now with Ionic React Beta Support
The Ionic Framework team recently released the fifth major iteration of the Ionic CLI. Ionic CLI v5 features Ionic React support (beta), thus allowing developers to write Ionic applications with the React JavaScript framework and Ionic UI components. Ionic CLI v5 also comes with features aiming at a better developer experience and miscellaneous bug fixes.
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Progress Announces NativeScript 6 Release
The NativeScript 6 release adds support for Vue.js and Angular 8 for creating native mobile applications with web technologies. NativeScript now also supports Progressive Web Apps (PWA), increasing the level of code reuse between web and mobile apps created with NativeScript.
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First Look at the Web Share API: Exposing the Native Device Sharing Capabilities to the Browser
Native device sharing is now possible within web browsers using the Web Share API that was recently released. Find out how it works and what's coming next in the full article
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Ionic Capacitor: Creating Native Applications with JavaScript
Capacitor is a new development framework by Ionic for hybrid application creation. Capacitor provides an alternative to Apache Cordova, a well-established solution first released in 2009.
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Apple Announces Declarative SwiftUI Framework for Leaner, Faster, Interactive App Development
Apple recently announced at WWDC 2019 the SwiftUI framework for application development across the iOS, macOS, tvOS, and watchOS platforms. SwiftUI relies on a declarative UI programming paradigm, aiming to drastically increase developer productivity and reduce lines of code. Moreover, SwiftUI features an XCode interactive development experience, displaying in real-time the result of their code.
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Pixi.js, HTML5 Alternative to Adobe Flash, Adds WebGL Support for Cross-Platform, Interactive Apps
PixiJS, a standard-based alternative to Adobe Flash, released its fifth major version with faster rendering and lower GPU utilization. PixiJS v5 abstracts WebGL features behind a new API which falls back to HTML5’s canvas if needed. Developers thus need not dive into the WebGL API or deal with device compatibility to create rich, interactive graphics, cross-platform applications, and games.
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Capacitor 1.0 Aims to Improve the Creation of Hybrid, Web, and Native Apps
Capacitor, Ionic's new native API container aimed at creating iOS, Android, and Web apps using JavaScript, hit version 1.0. It attempts to bring a new take on how to build cross-platform apps that access native features.