Godfrey Nolan introduces the necessary pieces to set up continuous integration for iOS and Android: Hudson/Jenkins, headless emulators, unit testing tools, functional testing and beta app deployment.
Pablo Luna provides cloud integration guidance, explaining why it is a prerequisite for mobile development projects and presenting techniques for building business cases for cloud integration.
Rob Shilston discusses the need for coding responsively, not just designing responsively, along with the development process in place at Financial Times.
Christophe Coenraets compares hybrid mobile apps with native ones and demonstrates building HTML5 applications with PhoneGap.
Alex Aitken and Nick Faulkner share lessons learned building a cross-platform HTML5 application based on GOOS principles (Growing Object-Oriented Software).
Pete LePage lists a number of mobile development tools, frameworks and libraries, and introduces a testing and iteration process meant to ensure an application works on as many devices as possible.
Max Firtman discusses the present mobile ecosystem, why cross-platform is the key to success, HTML5 APIs, challenges with HTML5, when HTML5 is a proper solutions and other.
James Pearce discusses the current trends in social applications and some of the challenges and solutions in creating HTML5 applications for mobile devices.
Phil Nash discusses the challenges and practical consideration regarding doing TDD on mobile devices, providing advice for such development on iOS.
Elan Lennard discusses porting a desktop app to a mobile device: choosing the functionality that makes sense, make it look great, and deciding between native and HTML5.
Pete Goodliffe presents advanced techniques for creating iOS apps based on real life examples that show how to make the most of Objective-C, how to create Retina apps, and others.