Darius Silingas emphasized the need for quality models in MDD, presenting a number of anti-patterns along with best practices for creating them.
Steven Kelly and Risto Pohjonen continue their hands-on session developing apps with MetaEdit+. (see: Moving From Coding To Model-Driven Development: Hands-On with MetaEdit+, Part 1)
Risto Pohjonen and Steven Kelly conduct a hands-on session using MetaEdit+ to create several graphic DSLs.
Matt Wynne discusses Mortgage-Driven Development and adopting other people’s tools and processes without adaptation or consideration to actual needs.
Don Reinertsen outlines the need for using an economic model for development, explaining what that is emphasizing the cost of delay, how an economic model looks like, how to build and use one.
Jim Webber talks about the data of these days, how integrated data looks, how to model it using actual data stores and the implications of this modeling.
Marco Brambilla and Emanuele Molteni discuss standardization efforts regarding User Interaction modeling along with WebML and WebRatio, an application debugging and prototyping tool.
Pedro J. Molina and Rubén Jiménez Marrufo discuss some of the key points, constraints, problems and opportunities arising from using modeling (MDSD) for creating user interfaces for multiple devices.
Andrew Stewart investigates the causes for so many bad models, especially in the financial sector, created by various teams including Agile ones.
Rubén Jiménez Marrufo and Pedro J. Molina discuss the history of modeling at Microsoft along with current MSDS approaches, reference frameworks and features for the .NET platform.
James Kovacs explains how to use TDD and BDD to focus the architectural efforts on the high-value areas of the code in order to obtain just-in-time software architecture.
Pedro J. Molina discusses the concepts behind UI and challenges met trying to model user interfaces, and how code generation can be used to create UIs.