PowerShell Tools for Visual Studio is a Visual Studio extension that brings the power of Visual Studio to PowerShell developers. Adam Driscoll, the original creator of this extension, got help from Microsoft over the past couple of months. The result is a new release, v3.0.108, offering 64-bit and remote session support, among other improvements.
Microsoft continues its push to adapt to the new realities brought about by the containers tsunami, having recently announced the Nano Server, a "minimal footprint" Windows Server, and Hyper-V containers, which provide virtual machine isolation capabilities to containers. The Nano Server has 92 percent fewer critical bulletins and requires 80 percent fewer reboots than a typical Windows Server.
As outlined in the NPAPI Deprecation Guide, Chrome 42, which was due this month and was recently released to the stable channel, has disabled support for the Netscape Plug-in API. The reason is that NPAPI “has become a leading cause of hangs, crashes, security incidents, and code complexity” and the intent was first announced in 2013.
As announced last month, Apple has published ResearchKit, its open source framework aimed at enabling the use of mobile devices as a network of sensors for medical research.
Matt DeBergalis has released version 1.1 of Meteor, announcing support for both Windows and MongoDB 3.0. The 1.1 release "adds first-class official support" for developing applications software on Microsoft Windows, DeBergalis said, adding that it is the start of "a commitment to developers on the Microsoft platform."
Google is going to make Pointer Events the main event type in Chrome, joining ranks with Microsoft, Firefox and leaving out Apple.
RancherOS claims to be a production-ready minimalist Linux distribution running on and dedicated to Docker containers. Fast booting, small binary fingerprint and alignment with latest Docker releases are some of the arguments supporting the claim.
Convinced that “whatever can be unit tested should be unit tested”, Mona El Mahdy, a Software Engineer in Test at Google, has written a blog post proposing several approaches to perform unit tests on the user interface of Android applications. Mahdy recommends Robolectric and the Android Studio Gradle plug-in for general unit testing, and Espresso or UI Automator for creating and running UI tests.
Sensible Cocoa STV 4.0 is a framework that allows you to create native data-driven apps for iOS by defining your data model and then visually binding it to your UI in Xcode. Sensible Cocoa claims that “developers save on average about 70% of their development time when they start using STV in their applications.” InfoQ has talked to Sensible Cocoa founder Tarek Sakr about their product.
Following yesterday’s announcement of releasing ComponentKit, a framework for creating native UIs declaratively on iOS, Facebook has released a number of other projects as open source during their annual F8 developer conference: React Native, Year Class, Network Connection Class, Fresco, and Nuclide.
Facebook has open sourced ComponentKit, a declarative library for creating native views on iOS.
RoboVM, aimed at bringing JVM-based languages to iOS development, has reached its first stable version, Trillian Mobile announced, bringing new features and new commercial licenses in addition to its OSS core.
So far, Places API has been available as a web service, but now it has been integrated in the recently released Android Play Services 7.0, and a beta program has been started to bring it natively to iOS. On Android, this new API can be used on all OS versions starting with Gingerbread. There are not many details yet on how it will work on iOS.
Google has quietly introduced an app reviewing process that monitors new apps or updates for policy violations. This process uses automatic tools and sometimes human reviewers that add a few hours of delay in the publishing process.
The preview of Visual Studio 2015 has been updated to include an emulator for Android Lollipop, also known as Android 5.0. Along with the new SDK, Visual Studio also gained “OpenGL ES support, multi-touch input, and advanced camera simulation”.