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37:00

Adam Wick on Security, Formal Methods, Types, Unikernels, HaLVM, DRM

Interview with Adam Wick on  Jan 08, 2016

Adam Wick talks about software security, research into formal methods and randomisation as well as documentation and types to help write secure software, HalVM and other Unikernels, DRM.

33:20

Understanding Complex Software Systems by Embracing Chaos

Interview with Matt Ranney on  Jan 05, 2016

Modern software systems are complex and chaotic. Requirements, employee counts, and production environments change quickly. Yet the software produced under these circumstances must be understandable as well as useful. Matt Ranney, an architect at Uber, argues that to understand these complex systems you must embrace chaos, rather than run from it. You must also accept limits to our understanding.

13:59

David Hussman on the Uncertainty Movement

Interview with David Hussman on  Jan 01, 2016

David Hussman shares his thoughts around the Uncertainty Movement and moving from progress to product, as well as NonBan, Dude's Law, Cardboard and the horizon of electronic card boards.

22:41

Sharon Robson on Enterprise Agility at Tatts Group

Interview with Sharon Robson on  Dec 31, 2015

Sharon Robson discusses what it takes to make an enterprise transition to agility - not just adopting agile practices but bringing agility into the culture and mindset of Tatts Group in Australia. She talks about the transition plan, creating empowered, cross functional teams and how the whole organization is breaking down silos and adopting new ways of working together.

14:34

Renee Troughton on Collaborative Learning, an Agile Transformation Meta Model and Visual Management

Interview with Renee Troughton on  Dec 27, 2015

Renee discusses her experience with collaborative learning to help accelerate and make agile transformations stick in large organisations, the Agile Transformation Meta-Model which explores the multiple dimensions needed for effective agile adoption and the use and evolution of visual management tools

30:10

Sylvan Clebsch on the Actor-Model Language Pony, Garbage Collection, Capabilities, Concurrency

Interview with Sylvan Clebsch on  Dec 24, 2015 1

Sylvan Clebsch introduces Pony, a language built on the actor model which combines new approaches to garbage collection and concepts like capabilities to write high performance, concurrent code.

18:29

Geoff Wilson and Amanda Stockwell on Agile Agencies and UX

Interview with Geoff Wilson and Amanda Stockwell on  Dec 22, 2015

Geoff Wilson and Amanda Stockwell from 352 Inc talk about the advantages of Agile in a digital agency, approaches to user experience and the redevelopment of planningpoker.com.

20:08

Rick Hudson on Garbage Collection in Go

Interview with Rick Hudson on  Dec 21, 2015

Rick Hudson talks to Charles Humble about the evolution of Go’s garbage collector, comparing 1.5 to the forthcoming 1.6 release, and also touching on plans for 1.7.

38:30

Bryan Cantrill on Containers, Linux, Triton and Illumos, Virtualization, Node.js

Interview with Bryan Cantrill on  Dec 20, 2015

Bryan Cantrill explains Triton (a way to run secure Linux containers on bare metal), the history of DTrace and ZFS and their (lack of) adoption on Linux, the relevance of OS R&D, Unikernels and more.

24:39

Felienne Hermans on Applying Software Engineering Methods to Spreadsheets

Interview with Felienne Hermans on  Dec 17, 2015

Felienne Hermans explains the how and why of applying software engineering methods (testing, static analysis, refactoring) to spreadsheets.

23:05

DevOps Federal Adoption with Paula Thrasher

Interview with Paula Thrasher on  Dec 16, 2015

Paula Thrasher's lessons learned in federal agencies, how to get business to trust IT, living with bureaucracy, and getting teams to a DevOps mentality of learning and collaboration.

09:16

Melissa Perri on Experimenting and Preventing Bad Ideas from being Built

Interview with Melissa Perri on  Dec 15, 2015

Melissa Perri speaks about the importance of stopping bad ideas from becoming products and how an experimentation and learning mindset can ensure the best products that meet customer needs get built. She discusses the importance of knowing who your real users are and using simple tools such as paper prototypes to conduct experiments and get feedback quickly.

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