At QCon London Helen Walton and Pete Burden discussed what it takes to design a collaborative, agile supporting culture in an organisation, if it is possible for large organisations to actually change and what is needed to enable that change. The spoke about the Spark the Change conference and how it is a showcase of organisations that are actually working in new ways.
The Internet of Things is becoming a part of our lives right now - we are measuring health, we are connecting to our cars, we can open our front door while being half-way around the globe. And while we can benefit from all the sensors and actors around us, there is also a big risk of losing control and data. Paul Fremantle shares some knowledge on potential threads and what we can do about them.
Recorded at EclipseCon NA 2015, Doug Schaefer talks to Alex Blewitt about the state of the CDT, including recent advancements into multicore debugging and visualisation as well as programming the Arduino directly. Doug also describes the work done on Wascana to make CDT development on Windows easier as well as the launch bar in Eclipse Mars to help run applications quickly.
Jenni explores the neuroscience which shows why agile works, how it links to the factors that motivate people (using the SCARF model) and how leadership at every level and shows how empowering people is necessary for organisational success.
Adam Seligman, VP of Developer Relations at Salesforce talks to Rags Srinivas about how the success of a platform is tied to a strong Developer Relations program. He also talks about the essential ingredients of a strong program, how to adapt, how to nurture it and how it's a two way conversation.
Frank Tino is an executive at a large software company who brought Agile to his organization using an invitational approach, instead of imposing practices on teams. He used a method called OpenSpace Agility to bring an entire enterprise into the process of experimenting with Agile principles and practices, in service to getting a rapid and lasting Agile adoption at scale.
Ben talks about the value of retrospectives as a technique for teams to improve their processes and achieve better outcomes through continuous improvement and ongoing learning. He says that management support is needed to enable change to be effective. He emphasizes the importance of technical as well as social practices for delivery of valuable software.
Recorded at EclipseCon NA 2015, Eric Cloninger talks to Alex Blewitt about the creation and current status of the Eclipse Andmore project to evolve the Android Development Tooling for Eclipse, based on the Google ADT project that was developed until 2013.
Matthew Skelton talks about the challenges to DevOps and Continuous Delivery adoption, what's the impact of microservices in this space, how to leverage ITIL, and DevOps team topologies.
Caitie McCaffrey talks about scaling game backend services for Halo 4 and others, stress & performance testing, the Orleans actor framework, and the future of distributed programming.
How do you create hits in mobile gaming? Jesper Richter-Reichhelm, Head of Engineering at Wooga, tells us about the challenges of mobile game development. How do you find the right story for a game, what technological base is the right one? And after all, what are the indications that a game might not be a hit which leads to stopping the project even right before global launch?
Recorded at EclipseCon NA 2015, Tom Schindl talks to Alex Blewitt about the state of Java FX within Eclipse, from being used to create performant GUI tools to rendering the E4 Eclipse IDE with JavaFX as a replacement for SWT.