Kent McDonald & Kupe Kupersmith on "Yes and", Collaborative Conversations, Improv and Beyond Requirements
Kent & Kupe talk about their talk "Get the Liars in the Same Room", using "yes and" to encourage collaborative conversations while managing scope, starting with the end in mind and the forthcoming book Beyond Requirements aimed at business analysts and product owners on agile teams
Ardita Karaj joins us at the Agile 2014 conference to discuss how Product Owners and Teams can work together to use value to prioritize the work they do.
Lachlan Heasman and Bernd Schiffer talk about Agile Coaching and how to define it and the skills required as well as their experiences along the way including Scrum PLoP, 42 things and Agile meetups.
Tim Berglund explains GitHub's approach to product owners and product development and how that can (or can not) translate to other companies.
Deb Colden and Tami Carter discuss how they got involved with Innovation Games, how and why they've used them, and how they've dealt with remote participants in their game sessions.
Peter Saddington discusses his work as an Agile Coach, his Agile Scout blog, his new book and his passion into research and tools around leveraging human capital and optimizing teams.
In this interview, Jeff Patton discusses the Product Owner role and points out that Agile has never been very focused on the customer. While Agile development excels at “delivery”, it struggles to support “discovery” (i.e. defining what the customer really needs). Also discussed are techniques such as Lean Startup and story maps and the importance of defining business value in an Agile context.
Chet Hendrickson was interviewed at Agile 2011. He discusses the need to get back to basics, to the ideas that made agile successful in the first place - small teams working closely with empowered product owners and using good technical practices. He describes the Agile Sweet Spot and talks about how organizations can work towards achieving it.
In this interview with Jeff Patton at Agile 2008, he talks about three strategies that can help product owners do their job more effectively by embracing the inherent uncertainty in all software development. Namely they are understanding the ultimate goals of the project, delaying decisions until the last responsible moment, and scaling up by building quality.