Terry Bunio outlines the requirement of a tSQLt-based ETL test framework, showing how tests execute in a demonstration.
Steve Rogalsky explains the basics of user story mapping based on real case studies, showing pictures depicting projects’ progress and how that influenced iterative development and process visualization.
Nikola Karpisek tells the story of decorating his house using an agile approach: a small board and convincing the contractors to use yellow post-it’s.
Janet Gregory discusses changing a tester’s mindset from “How can I break the software?” to “How can I help deliver excellent software?”, using examples and advising how to apply it on agile projects.
Jason Little discusses how to avoid an organizational change failure when introducing Agile by leveraging principles of Lean Startup and Customer Development.
Ellen Grove presents a model for conflict recognition and resolution using practical games that teams can use to help clarify differing viewpoints and seek resolution.
Bryan Beecham teaches the TDD principles with LEGO bricks, making technical concepts easier to grasp by working with your own hands.
Dave Sharrock presents key practices that incorporate the Lean Startup principles, allowing a Product Owner to validate business ideas by bringing the build-measure-learn cycle alive.
Steve Rogalsky overviews some of the topics discussed at Agile conferences, uncovering what teams around the world are struggling or experimenting with.
Gerry Kirk introduces the 7 levels of delegation by playing Delegation Poker, a game to make clear who’s responsible for what and on what level, useful to make decision making process explicit.
Mark Graban overviews the Lean methodology applied in healthcare using examples and lessons learned from leading hospitals around the world.
Gerry Kirk on how to be more effective using two Personal Kanban rules: Visualize Work and Start Stopping, Start Finishing.