Barb Spurway, Tracy Bowman discuss Voice of the Customer (VoC), a Total Quality Management/ Lean Manufacturing concept helping teams build quality products from the customers’ perspective.
Nat Pryce, Steve Freeman advise on design principles useful to create code structures with objects that fit together and communicate, and where the capabilities and the information flow are explicit.
Doug Hiebert questions conventional wisdom that is taken for granted when writing code, and presents alternatives by way of before-and-after examples.
Tom Gilb keynotes on agility, outlining 10 principles and his own values for Agile value delivery.
Bodil Stokke keynotes on the FP languages for writing bug free, fault tolerant code that help building simple, concurrent and reusable software.
Kevlin Henney addresses the motivation, implications, pros and cons of a craftsmanship view of software development, as well as touching on other metaphors and their implied practices.
John Hughes discusses automated testing techniques that can catch more code defects, with war stories from the likes of Ericsson, Volvo Cars, and Basho Technologies.
Terry Yin explains different programming exercises, outlining the difference in their effectiveness.
Jeff Beck shows how to use Codenarc, Cobertura, JSLint, and other tools to perform static analysis on Grails applications.
Mike Falanga shows several C# and F# solutions to common programming problems, comparing how well each language enhances the ability to draw accurate conclusions about the code.
Jen Myers discusses the need to make software development attractive and accessible to a larger audience, improving the overall development and learning process in order to have better programmers.