Richard Kasperowski introduces the Core Protocols useful for intentionally building a great team culture, and demonstrates how to implement 3 of them.
Craig Smith discusses techniques to start a project - impact mapping, idea canvas, problem pitch, finding features, etc. - prioritizing ideas, and knowing when to proceed with an idea or dump it.
Hugh Williams shares his experiences of why health, nutrition, and exercise are essential to being a successful engineer and leader.
Matt Buckland discusses some of the cultures he has encountered in his work experience, the success stories and the failures, outlining what makes a great organizational culture.
David Mole discusses what happens to an organization when focusing on happiness and motivation as your key measures and all the other KPI’s take a backseat.
Nathan Peterson introduces Behavior Driven Development, showcasing its adoption by his team along with successes and failures using it.
Keran McKenzie takes a look at internationally successful developer programs looking at what developers love and hate, to show how to create, deliver and maintain an API community.
Mark O’Neill presents a number of real-life case studies about how businesses worldwide are succeeding with APIs, enabling new business channels and revenue.
Melissa Perri presents how to destroy bad product ideas before they go to market while achieving the business goals and determining product strategy.
Dave Farley looks at a history littered with inefficient processes resulting in poor quality and failed projects, wondering how we got here, what can be done and what does good really look like?
Hannah Tometzki shares advice from experience on going through the hurdles of project design - customers dragging their feet, rekindling waning enthusiasm and handling distractions.
Portia Tung discusses the concept of Hope, trying to help us better understand the relationship with Hope and figure out how to achieve even our most ambitious of goals.