At then recent Agile Singapore conference James Greening presented two technically focused talks - one on the importance of technical excellence and the other teaching test driven development. He spoke to InfoQ about the importance of strong technical practices to enable true agility in software development.
At the recent Agile Singapore conference Kevlin Henney gave two talks focusing on the importance of simplicity in architecture and implementation and on programming with Good Unit Tests (GUTS). He spoke to InfoQ about the thinking behind his talks and how they can be implemented.
At a recent Google Tech Talk in New York, Lindsay Pasricha, software test engineer at Google for the last eight years, provided a peek into the test and release processes for Google Chrome for iOS, exploring product development strategy, automated testing frameworks, and manual testing processes. Here a summary of the most important takeaways.
Delivering the right products fast can be challenging, certainly when there are many unknowns along the way. If you want to build products fast you need to be able to learn fast and efficiently.
What it takes to build Android apps that scale up to millions of global users? At last AnDevCon, seven experienced Android developers tried to answer that question.
The book More Agile Testing cover developments in agile testing from the last five years: challenges, test practices, and examples of and experiences with testing from teams all around the world. 2
Product risk analysis (PRA) can be done during the various phases of sequential or agile system development. This article shows how to apply PRA to elevate it from project level to domain level.
"Scrum Shortcuts Without Cutting Corners" by Ilan Goldstein is a must read book that delivers real world examples on how to effectively implement and embed Agile in your team or organisation.
When you are dealing with a team of people who are separated from you, working together during project planning and recognizing that you both share the same concerns increases the chances of success.
This article discusses “human experience” testing and uses concepts from human computer interaction design theory to establish a framework for developing “human experience” test scenarios.
Common System and Software Testing Pitfalls provides 92 pitfalls that make testing less efficient and effective. It aims to help you to avoid falling into pitfalls or dealing with the consequences.
This article is the first article in a series on managing remote teams, which shares experiences in developing a process for remote collaboration.