Graham Lee talks to InfoQ at QCon London 2013 about the creation of the Discworld app, and how the media-rich application benefited from automated testing and performance optimisations to be performant on retina class iPads.
George Dinwiddie sits down with InfoQ at Agile 2012 to discuss the Three Amigos (Business, Programmers, and Testers) and how they need to interact and use examples in order to get a shared vision.
Brandon Carlson discusses his Agile journey, measurement and some code metrics tools he is working on. He also shares his views on professionalism and the importance of not fearing your customers.
Paul Carvalho joins us to discuss his two sessions at Agile 2012: Pitfalls in Agile Testing and How to Avoid Them and The Zero Page Test Plan
Declan Whelan discusses Agile Coaching and the lessons learnt returning to coding as part of a new lean startup as well Agile Coach Camp, pair coaching and his role on the Agile Alliance board.
Independent Lean and Agile Coach Liz Keogh talks to InfoQ about how Behaviour Driven Development isn't really about testing and how knowing where you are in the Cynefin framework can help you choose more appropriate practices for your project.
Matt Wynne talks about BDD with Cucumber, the value of writing microtests, and the ideas behind hexagonal architecture and how they improve and speed up the development workflow.
Graham Lee discusses how to design and write secure (mobile) applications, the concept of sandboxing in general and on OS X, Objective-C and Smalltalk, and much more.
Sharon Robson discusses how software testing practices change, and how they stay the same, in agile projects. She examines the state of practice, looks at certification and the future of testing.
In a wide-ranging interview, LMAX's Trisha Gee talks to Charles Humble about using Java for low latency programming, and the Disruptor, an open source concurrent programming framework developed by LMAX. She also discusses the agile management techniques used at LMAX, and issues around gender and ethnic diversity in IT.
Brian Foote looks back at the promises of OOP and discusses which, if any, of them became reality. Also: a look at NoSQL, refactoring and code quality, testing and static typing and more.