Peter Friese compares several cross-platform mobile development approaches: Native, Web, Client-side Web, Hybrid, Interpreted and Cross-Compiled, outlining their pros and cons.
David Laing, Neels Burger, Neil Pellinacci, Parand Tony Darugar, and Scott Morrison (moderator) discuss the impact of integration of various interconnected devices, web technologies, and cultures.
Sadek Drobi presents the architecture of the Play2 framework, a framework helping developers creating web applications in Java and Scala.
Maxim Mazin and Evgenii Schepotiev discuss the advantages of using DSLs by exemplifying application development with JetBrains MPS (Meta Programming System) and the Webr-DNQ framework.
Sean Corfield shows how to use Clojure as a general purpose scripting language for building web applications, tackling persistence, email, internationalization, configuration and environment issues.
Christopher Judd overviews the capabilities of several solutions for building cross-platform mobile applications: Titanium, Flash Builder, PhoneGap, and Mobile Web.
Alex Russell discusses the state of web technologies, the internal tensions between specifying new features for a platform and its adoption, and what could be done to achieve a layered architecture.
Tobie Langel reviews the current state of the mobile web platform, covering especially existing specifications, how they are implemented in various mobile devices and what is to expect in the future.
Ross Mason discusses top 10 infrastructure APIs that help building applications quicker in this age marked by a platform and technological shift.
Kyle Simpson reviews the script loading history and discusses current script loading techniques and the browser and HTML support for them.