King Digital Entertainment needs to foster a creative and innovative culture with engaged and motivated people to create fun games. They have established an environment with freedom and trust, with space for experiments, exploration, and learning, to make people happy. Experiments and lessons from the engineering organization showing continuous improvement of HR-related processes and topics.
Analyzing all the stories in a project requires significant time. How can we estimate the size of a project without prior identification and analysis of every single user story? If you don't want to analyze all user stories in your project in order to estimate its size then Randomized Branch Sampling is an approach you can use for portfolio related decisions and quotations on prospect projects.
Programmers and business people should invest time and energy to understand each other and work together to fix problems in software delivery. Nic Ferrier talks about deploying agile effectively, the need for managers or Scrum masters in agile, how focusing on architecture can improve collaboration and how technology can help us to avoid some of the organizational problems that teams experience.
The 2015 State of DevOps survey is out. Survey's co-author Gene Kim explains what are the goals for this edition, how the data is analysed and what have we learned so far from past surveys.
This article introduces a recent metaphor mentioned in management literature, a richer one than servant leadership: host leadership. A metaphor that is more useful for a modern agile organisation. 2
Developers across the globe attend coderetreats to learn from each other and refine their software design skills, but how do they work? What do people say about them? How can we make them even better? 3
A mix of existing robust hardware development ideas, plus a few newly taken from Agile software are being used now by real teams, even to get around or through the challenge of doing fast iterations.
The book Conscious Agility (Conscious Capitalism + Business Agility = Antifragility) describes a design-thinking approach for business to benefit from uncertainty, disorder, and the unknown.
The book "Agile! The Good, the Hype and the Ugly" provides a review of agile principles, techniques and tools. It explores the agile methods Extreme Programming, Lean Software, Scrum and Crystal. 4
In this article, authors discuss the software engineering practices in startup companies and provide empirical software engineering sources related to their engineering practices. 1
A Technical Leader should demonstrate capability in three main areas which are often overlooked:Team Support, Technical Excellence, and Innovation. Read more about these capabilities in this article. 4
The book Unblock! A Guide to the New Continuous Agile by Andy Singleton provides ideas and practices for doing distributed cloud-based development with continuous delivery.