Over the years Agile has had a number of high profile successes. However, some have suggested that project efficiency and team creativity are impossible to achieve simultaneously. In this article Aaron Kendall of Barnes & Noble discusses a method they have been using that attempts to address these potential conflicts and combines the design of the overall architecture and implementation.
At the recent Agile Singapore conference Richard Sheridan and Linda Rising discussed what it means to have an agile mindset and what it takes to design an organisation from scratch which has a culture of joy in work. They talked about Richard's book Joy, Inc, how Menlo Innovations applies organisational agility in every aspect of the workplace and how they are sharing these ideas with others.
An interview with Brad Murphy about how traditional management can lead to disengaged employees, why scaling is more than scaling teams, diagnosing the health of organizations and approaches for enterprises that want to adopt agile and become more innovative.
Due to globalization and supply chain management, a single company cannot operate on its own anymore. This article provides models to help you to get insight in the relationships with your partners.
At the recent Agile Singapore conference Bas Vodde spoke about Large Scale Scrum (LeSS) - the scaling model he and Craig Larman have introduced. He explains some of the important elements of LeSS.
How does Google manage the test and release processes for Chrome for iOS? What kind of tests are in place? What is the life cycle of a new feature from acceptance to release?
In the book Reinventing Organizations Frederic Laloux researched 12 organizations who use fundamentally new ways to manage work and their employees.
InfoQ interviewed Klaus Leopold about using kanban for managing programs, connecting kanban boards on team and program level, managing work in progress across a delivery cycle and benefits of kanban.
This is a case story of how a supplier cooperated with a client to develop a huge project in an Agile way, by cutting it into smaller pieces and prepare a matching contract based on mutual trust.
This article describes what ‘Evo’ is at core, and how it is different from other Agile practices, and why ‘done’ should mean ‘value delivered to stakeholders’. 1
Monica discusses gamification's potential for boosting engagement and collaboration of employees and customers in areas such as project management, recruitment and marketing.
How can established organizations avoid being disrupted into oblivion? Dan Prager explores cultural barriers to learning and improvement, and gives a guided tour of helpful models and approaches. 2