Woody Zuill discusses Mob Programming, a practice where the whole team works on the same thing, at the same time in the same space on the same computer, as well as his thoughts on No Estimates.
Bryan Beecham (aka Billy Garnet) reminds us that "XP not dead!" and shares his approach to teaching TDD and refactoring with Lego and applying XP and craftsmanship in teams as well as the human body.
Christian Legnitto describes FB's release process for mobile apps, how FB has no dedicated iOS or Android teams, A/B testing and the Play Beta program, tools used for the build process, and much more.
Victor Grazi talks to InfoQ about his popular tutorial application Java Concurrent Animated, and other things on his mind including Java, the financial industry, software development lifecycle, and being a Java Champion.
Craig Smith. Renee Troughton and Tony Ponton talk about their agile journeys, coaching in different organisational contexts, visual management and the journey of The Agile Revolution podcast.
Dave Farley discusses the reasons for Continuous Delivery and Continuous Deployment, the advantages and challenges they pose, and much more.
Sandy Mamoli talks about being an Agile consultant, Agile adoption in New Zealand, the flavours of Agile Coaching as well as experiences in succeeding with Personal Kanban and her tool KanbanFor1.
Tim Berglund explains GitHub's approach to product owners and product development and how that can (or can not) translate to other companies.
Rachel Laycock explains her experience with bringing Continuous Delivery to companies, the main technical and social obstacles, and much more.
Neil Killick discusses his background in Agile and his thoughts on estimation in Agile software projects, in particular the discussion around #noestimates.
Alex Papadimoulis shares his thoughts on distribution vs delivery, decoupling infrastructure (pull) from application (push) deployments and keeping delivery systems simple, especially for web scale applications. In particular Alex describes three different types of roll-outs: Live, Rolling and Parallel and their applicability (cloud-based delivery vs in-house servers).