Offline support for mobile applications can be thought of as the ability for the app to react gracefully to the lack of connectivity. The rather new context of mobile devices introduced problems such as presence or absence of a network connection or even high latency and low bandwidth. This article covers approaches to these problems in the field of mobile app development.
What is so hard about developing and testing mobile apps? For a lot of developers the answer to this question is "keeping quality high in a field of device and os fragmentation". This is even more true when apps need to be delivered agile, in short release cycles. Cloud based test labs provide an infrastructure to efficiently execute automated tests for your software on a great number of devices.
At the last AnDevCon, Doug Bateman moderated a panel focused on what it takes to build Android apps that scale up to millions of global users. This included team management, testing and design for testability, feature and release management, support, open source contributions, alternative architectures, and more.
Hello App Inventor is an android application development-programming book authored by Paula Beer and Carl Simmons. This article is a book review and Q&A with the authors about the book.
John Milinovich explains why mobile deep links matter, how to implement them and search for deep links in other apps using the URX API.
This InfoQ article series is focused on the fast-changing world of Mobile technology. This tehnology will influence the way we design, develop and test software in the coming years.
Mobile channels are getting more and more important - consequently, the concepts of website optimization and customer behavior analysis are being transferred to field of mobile applications.
Whereas it’s clear that one has to support Android and iOS to reach a maximum of mobile users, it’s not quite clear, what technology and tools to chose to build applications for those systems.
DukeScript is a technology meant to bring Java to every client, mobile or desktop, without the need of a plug-in, in an attempt to fulfill the initial vision for Java: Write Once, Run Everywhere.
Building Android and iOS applications using JavaFX, now included in Java 8, is a game changer for JavaFX. In this article we will show how to develop and upload JavaFX Applications on Android devices. 8
There are hundreds of thousands of mobile applications in the iOS or Android app stores. In this article we would like to show you two not so common ways to build native apps with Java and Xtend.
In this review, Anand reviews the recently released Murach's Android Programming authored by Joel Murach.