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Facebook Stetho: Debugging Any Android App with Chrome DevTools

by Abel Avram on  Feb 23, 2015

Facebook has open sourced Stetho, an Android debugging bridge enabling developers to debug their apps using Chrome DevTools.

Android Developers Now Can Test WebView before It Is Released

by Abel Avram on  Feb 17, 2015

Google has made Android WebView available as a standalone application for developers willing to test it.

Reapp - Hybrid Mobile App Development Using React

by Matt McComb on  Feb 16, 2015

Over the past two weeks much hype has surrounded Facebook’s announcement of React Native, an extension to React.js that enables native mobile app development using JavaScript. Amidst the hype Reapp has launched , offering React enthusiasts an alternative approach to developing mobile apps.

Microsoft Open Sources TouchDevelop Containing 160K LoC

by Abel Avram on  Feb 12, 2015 1

Microsoft has open source their research project TouchDevelop, which contains about 160K lines of code mostly written in TypeScript.

JUniversal: A Microsoft Tool for Porting Android Apps to Windows Phone and iOS

by Abel Avram on  Feb 06, 2015

Microsoft has open sourced JUniversal, a tool for writing cross-platform mobile applications in Java.

Facebook Enables Native App Development in JavaScript with React Native

by Matt McComb on  Feb 03, 2015

Announced at last week’s React Conf, React Native is a version of the popular React JavaScript library targeted solely at mobile developers. On the surface React Native looks very similar to React, with JavaScript declarations of reactive user interfaces; but behind the scenes React Native interfaces are backed by platform specific native controls rather than DOM elements.

Groovy 2.4 Released, Brings Full Android support

by James Chesters on  Jan 27, 2015

Guillaume Laforge has released Groovy 2.4, bringing full Android support. LaForge says the new Android support "allows developers to write Android applications fully using Groovy, with much less boilerplate code than raw Java."

Unity Launches Analytics on iOS and Android

by Matt McComb on  Jan 27, 2015

Unity last week announced the launch of Unity Analytics, a service which assists game developers in gaining an understanding into the behaviour of their players. The service is currently in an open beta with support for the iOS and Android platforms only.

Google’s Android Performance Patterns

by Abel Avram on  Jan 08, 2015

The Google Developers YouTube channel has posted a set of 16 videos on Android Performance Patterns outlining a number of performance issues developers stumble across when creating applications for Android, along with advice on dealing with them which we will present in summary.

New Tools from Google to Help Developing C/C++ Applications on Android

by Sergio De Simone on  Dec 23, 2014

A new set of libraries and tools from Google's Fun Propulsion Labs, fplutil, promises to make it easier to develop C/C++ applications for Android.

RubyMotion 3 Release Supports Android and WatchKit

by Mirko Stocker on  Dec 19, 2014

HipByte released RubyMotion 3, which for the first time supports Android and Apple's WatchKit. A new pricing model attempts to better satisfy the developers needs.

Parse Announces Local Datastore for iOS and Crash Reporting Service

by Matt McComb on  Dec 17, 2014

MBaaS (Mobile Backend as a Service) provider Parse recently announced two new additions to its platform, a crash reporting service and support for local data storage on iOS.

Microsoft Acquires Mobile Crash Reporting and App Distribution Service HockeyApp

by Sergio De Simone on  Dec 16, 2014

Microsoft has recently announced the acquisition of HockeyApp, maker of a service providing crash reporting and app distribution on iOS, Android, and Windows Phone, and is planning its integration into Application Insights.

Supersonic Framework Touts Native Performance for Android and iOS Hybrid Apps

by Sergio De Simone on  Dec 12, 2014

AppGyver has announced Supersonic, a new framework to build hybrid mobile apps on Android and iOS that promises to provide "real native performance," says AppGyver, thanks to a novel approach to designing hybrid apps. Supersonic is also integrated with Steroids, an impressive cross-platform IDE for hybrid apps.

New Go 1.4 Adds Support for Android, Improves Garbage Collection

by Sergio De Simone on  Dec 11, 2014

Google has announced Go 1.4, coming six months after 1.3. Go 1.4 adds official support for Android native development, albeit still "under heavy development," improved garbage collection, and a minor language change.

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