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33:48

Software Psychology: The Art of Listening to Code

Posted by Bjorn Freeman-Benson  on  Oct 18, 2014

Bjorn Freeman-Benson suggests “listening” to the code, refactoring it based on various factors such as the defect rate or underperforming services, providing strategies and tools.

46:28

Introduction to Data Science

Posted by Bryan Nehl  on  Oct 10, 2014

Bryan Nehl makes an introduction to the data science: data formats, ETL tools, NoSQL databases, languages, libraries, techniques and approaches for exploring data and extracting value from it.

40:24

Delivering Continuous Delivery Continuously

Posted by Simon Hildrew  on  Sep 27, 2014 1

Simon Hildrew discusses the tools and processes used by The Guardian to create a continuous delivery pipeline.

33:59

Data-Driven Software Engineering

Posted by Jevgeni Kabanov  on  Sep 27, 2014

Jevgeni Kabanov discusses the results of a research on a delivering software model, the tools involved and the model itself, concluding on what one can expect from using certain tools.

51:07

GitHub Communications Culture and Tools

Posted by Matthew McCullough  on  Sep 24, 2014

Matthew McCullough examines the last four years of communication culture at GitHub, starting their internal mobile and web apps, use of pull requests, and emoji.

46:57

How Netflix Leverages Multiple Regions to Increase Availability: An Active-Active Case Study

Posted by Ruslan Meshenberg  on  Sep 21, 2014

Ruslan Meshenberg discusses Netflix's challenges, operational tools and best practices needed to provide high availability through multiple regions.

36:36

Introduction to Google Dart

Posted by Chad Adams  on  Sep 11, 2014 1

Chad Adams introduces Dart: Dart Editor, Dartium, and generating JavaScript with Dart2JS.

39:44

The Art of Building Tools–A Language Engineering Perspective

Posted by Markus Völter  on  Sep 07, 2014

Markus Völter suggests and illustrates creating development environments based on language workbenches that provide a generic infrastructure and can be easily extended and composed.

55:50

Enhancing Notational Flexibility and Usability of Projectional Editors

Posted by Daniil Elovkov  on  Sep 02, 2014

Daniil Elovkov shows how to define a projectional editor that combines graphical, tabular, textual notations, lets one either mix or seamlessly switch between those, and is deployable to the web.

51:18

A Day in the Life of a Functional Data Scientist

Posted by Richard Minerich  on  Aug 17, 2014

Richard Minerich explains how ideas and tools from functional programming can save time, prevent subtle mistakes in data science, and how he incorporates them into his everyday workflow.

41:26

The Tools We’ve Built to Test a Game Engine

Posted by Dmytro Mindra  on  Aug 03, 2014

Dmytro Mindra discusses the tools and practices used for a game engine: Unit Testing and Test automation, Unity Runtime Test Framework, Continuous Integration, Game Test Framework, Performance Tests.

50:10

Let Me Graph That For You: Building a Graph Database Application

Posted by Ian Robinson  on  Jul 20, 2014

Ian Robinson introduces tools and techniques for building a system around a graph engine, experiment with graph data, and using it in an application.

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