Stuart Williams takes a walk through the RTI architecture and explains how Spring performs at hundreds (and millions) of events/operations per second.
Roland Kuhn introduces the guiding principles behind Reactive Streams’ design and along with examples using its actor-based implementation in Akka.
Chuck Moore discusses coding techniques for power savings: tight coding to minimize the number of instructions executed, reducing instruction fetches, transistor switching, and duty cycle.
Guillaume Bort and Sadek Drobi introduce Play, a Java and Scala web development framework, insisting on its asynchronous reactive capabilities built on Iteratee IO.
Paul Betts explains how to use Reactive Extensions (Rx) and ReactiveUI, the later being a MVVM framework using the virtual time scheduler features of Rx.
Bart De Smet explains the design philosophy behind the reactive framework Rx, the combinators and operators defined by Rx, and the work in progress to integrate it with async.