InfoQ interviewed Yuval Yeret at the Lean Kanban France 2014 conference about kick starting Agile the Kanban way. He explained how teams can do pull-based change using Kanban, skills for change managers and patterns that can be used to support agile adoption in enterprises.
Diana talks about how to create the conditions for having the best job ever and describes a model for team collaboration and communication. She explains five simple rules for ongoing learning at the individual, team and organization level.
Glen Ford talks about his experiences in different organizations' environments, from start-ups to the likes of BBC. Glen discusses how to build great teams and why in his view Kanban works better than Scrum. Finally, Glen explains how Lean, DevOps and systems architecture all influence each other.
Leading and working in distributed knowledge worker teams is reality for most organisations today. To get a perspective on some of the challenges and how to tackle them we spoke to Floyd Marinescu, CEO of C4Media, InfoQ's parent company. InfoQ is a globally distributed organisation with 35 fulltime and 150 part time contributors distributed across the whole world.
Many of today's most prominent app developers rely upon GitHub, a popular website that facilitates online collaboration between members of all areas of the software engineering community. Learn about the nuts and bolts of GitHub; like Repositories, Contributions, projects and streaks from Zach Holman in this InfoQ interview recorded live at QCon San Francisco 2013.
Chris McMahon discusses radically open source testing at Wikipedia and has put out a call for the testing community to participate, as well as discussing approaches to browser test automation.
Greg Brockman, Stripe's CTO, relates how developers can determine if they are in a culture that has problems delivering software. With some of his insights and shifts in culture, developers can help their organization become unstuck from a poorly performing culture and shift into a more productive, organized, and effective team.
Woody Zuill discusses Mob Programming, a practice where the whole team works on the same thing, at the same time in the same space on the same computer, as well as his thoughts on No Estimates.
Gib Broza talks about his book "The Human Side of Agile", how to become an empathic leader, building solid teams that provide enduring and stable high performance. He provides some pragmatic advice for leaders in self-organizing agile teams on how create and nurture an environment which brings out the best in the team members.
In this third segment Dan Mezick talks about how creating a pulse around Open Space events helps organisations create a sense of community, deal with uncertainty and create an environment which sustains their agile adoption for the long term.
In this second interview in a series Dan Mezick talks about how a OpenAgile Adoption is facilitated by an Open Space event which can act as a signal and catalyst for lasting and effective Agile adoption in organisations. He talks about the importance of engagement and ownership by people and how an Open Space event allows opt-in involvement and unleashes creative problem solving.
This is the first in a series of brief discussions with Dan Mezick in which he talks about topics from his book The Culture Game. In this one he explains the importance of designing meetings as good games and facilitating them to achieve the best outcomes