Sallyann Freudenberg takes some very different slants on the psychology of programming and explores how each of them might be better supported: cognitive, autistic, introverted / extraverted.
Elinor Slomba discusses sharing projects with other organizations using Agile principles and practices, highlighting Context, Collaboration & Connection through three case studies.
Daryl Chan, Martin Kearns present The Lens - a physical space orientated around dialogue, transparency and co-creation, discussing techniques used to stimulate inquiry, curiosity and introspection.
Fabio Sergio provides examples showing how design can result in solutions addressing system-level problems affecting people living in resource-challenged areas of the world.
Attila Bujdoso presents two projects designing infrastructures for human cooperation: Format -studies cultural formats of cooperation, opp.io -designing a new technological protocol for collaboration.
Revathi Nathaniel explains the benefits of collaboration during the various stages of conducting user research (from conception to data analysis) and simple methods to involve stakeholders.
Lynne Cazaly shares ways to achieve greater buy-in, clearer communication and higher levels of engagement with team members, stakeholders, sponsors and business units using "visual agility".
Aviran Mordo and Talya Gendler explain how their engineering team is supporting product managers in making the right decisions and getting their product roadmap on the right path.
Katherine Kirk draws lessons from on-the-ground experiences and eastern and tribal philosophy in order to illuminate practical and realistic ways of dealing with team politics.
Lynne Cazaly explains how to apply visual maps, models, metaphors, templates and processes that help build buy-in, boost contributions and collaboration, and make communication a breeze within teams.
Ben Ross considers that physical environments affects agile practices, exemplifying with MYOB’s transformation of a shopping center’s roof into the largest open space in Melbourne.
Pete Cohen introduces the Business Model Canvas, a shared visual language for describing and designing business models, helping teams to achieve their goals within the context of an overall vision.