Hadi Hariri takes a look at code usually written when developing business applications and how to refactor this using functional paradigms, and more importantly, see if these provides any value.
Peter Pilgrim presents the experience of adopting Scala in the digital enterprise. He provides technical and development advice to agile teams new to implementing Scala.
Trisha Gee shows how to build a fully working end-to-end application using just the core libraries available in the latest version of Java.
Scott Wlaschin overviews and demonstrates a number of design patterns for functional programming.
Donald Belcham shares from his experience tuning the performance of a system in a short time.
The authors introduce Alembic, a new static analysis tool that frees programmers from having to manually move computation to exploit locality in PGAS programs.
Owen Evans discusses microservices: how to leverage them and interconnected APIs, the overhead of such an architecture, types of microservices architectures and pros/cons.
Ruth John discusses about the browser, it’s emerging technologies and how much mobile technology has changed the direction of the web, when to go “web” and when to stay “native”.
The panelists discuss topics related to Agile Software development within the same three different categories as the three tracks of the conference: Organization, Practices and Technology.
Ryan Behrman runs a workshop on how to be a more effective change agent, using "Change poker" in teams to experience various aspects of change and to share best practices.
Itamar Syn-Hershko discusses full text search, what it is, how it works, improving relevance ranking, tackling multi-lingual search and challenges doing it with Lucene and Elasticsearch.
Yan Cui discusses lessons learned, successes and challenges, and how a graph database enabled the Gamesys small team of game designers to stay agile and focused on delivering new content to players.