Ian Robinson discusses graphs data structures, some of the queries that can extract data from them, and tools and techniques to work with graph data.
Sean Owen provides examples of operational analytics projects in the field, presenting a reference architecture and algorithm design choices for a successful implementation based on his experience with customers and Oryx/Cloudera.
Renzo Borgatti discusses implementing parallel solutions with reducers in Clojure, doing live coding that show what functional abstractions are involved and why.
William Cook introduces Enso, an external language workbench with both graphical and textual editing capabilities. Each language is defined by a schema, or the model of its internal representation, which can be rendered either textually via a grammar or graphically via the diagramming DSL, stencil.
Tony Bruce proposes an approach to change based on techniques such as Finding the bright spots, Shrinking the change, Tweaking the environment, and suggests how to deal with objections.
Dan North shares insight on how really high-performing teams work, the patterns and ideas being genuine experiences from practitioners. This is Agile in actuality. Agile is an attitude, not a rule book.
Phil Trelford demoes accessing a variety of data sources via F# Type Providers.
Sander Hoogendoorn shares patterns to avoid framework issues by using layered architectures, bridge patterns, managers-providers, DI, descriptors and layer super-types, including code samples.
Jonas Bonér, Francesco Cesarini discuss the evolution of distributed concurrent thinking along with the problems it has to solve and the toolchains created along the way.
David Hussman combats the addiction to a specific process, discussing various topics such as product thinking, regression deficit, building teams and connecting programs to portfolios.
Rachel Davies reports on how Unruly Media is using XP and how they have adapted to increasing scalability needs.
Jack Moffitt discusses where and how to achieve parallelism in a browser, how it is done by Servo, and how Rust has helped.