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53:01

Design vs. Data: Enemies or Friends?

Posted by Mary Poppendieck  on  Aug 22, 2015

Big Design Upfront was considered so evil in the early days of Agile that it acquired its own acronym. It’s time we relearned that great products start with asking the right questions.

53:32

Creating An Incremental Architecture For Your System

Posted by Giovanni Asproni  on  Jul 29, 2015

Giovanni Asproni shows how to create a software architecture with just the right amount of design that can be incrementally evolved (or changed) as the system grows and changes.

51:28

Demand-Driven Architecture

Posted by Kovas Boguta, David Nolen  on  Jul 29, 2015 1

Kovas Boguta, David Nolen discuss embracing demand-driven architectures to be able to more flexibly accommodate the rapidly transforming needs of the clients.

34:31

Design: A Tricky Business

Posted by Hannah Tometzki  on  Jun 14, 2015

Hannah Tometzki shares advice from experience on going through the hurdles of project design - customers dragging their feet, rekindling waning enthusiasm and handling distractions.

28:12

Architecture Is Interaction Design

Posted by Robert Reppel  on  Apr 15, 2015

Robert Reppel considers that architects should build software-centric systems as a user experience for customers, products owners, developers, IT, testers and other participants.

48:01

User-Centered Agile Product Development in an Enterprise and a Startup

Posted by Michael Ong  on  Mar 18, 2015

Michael Ong shares an approach that was used in two environments with success to bring products to market with a focus on users while considering business conditions and constraints.

46:35

Capability Red: Requirements at Scale

Posted by Liz Keogh  on  Feb 22, 2015

Liz Keogh discusses breaking down requirements without going into too much detail combined with complexity estimation for easy planning, dependency management, and prioritization.

43:26

Workshops: The UX Designers' Trojan Horse

Posted by Viviana Doctorovich  on  Jan 30, 2015

Viviana Doctorovich explains how to use workshops to teach clients the design process using planning, design games and methods for dealing with difficult stakeholders.

45:30

Humble Programmers’ Reflections by Example on Unit Tests, TDD and BDD

Posted by Bruce Meacham  on  Oct 25, 2014 1

Bruce Meacham discusses using user stories and business requirements for writing good tests that lead to good code, with examples in C#/SpecFlow and JavaScript/Cucumber.

45:25

Back to the Future

Posted by Emma Langman  on  May 13, 2014

Emma Langman explores the usefulness of some of the Quality tools that have been around since the 50s for gathering requirements, tackling repeat problems, or innovating more efficiently as a team.

47:47

Voice of the Customer

Posted by Barb Spurway, Tracy Bowman  on  May 08, 2014

Barb Spurway, Tracy Bowman discuss Voice of the Customer (VoC), a Total Quality Management/ Lean Manufacturing concept helping teams build quality products from the customers’ perspective.

01:18:53

Story Mapping

Posted by David Hussman  on  Mar 02, 2014

David Hussman advises on story mapping: pick an idea, choose someone that might be helped by that idea, build a story map as a way to explore that person’s experience, and start the customer journey.

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