Portia Tung works as an agile coach and shares some experience on making teams out of individuals and motivating those teams to follow a vision or reach a goal. One technique to reach a goal is to use hope as the combination of will-power and way-power. How much power do I have to follow my goals and how much creativity do I have to overcome any obstacles on my way?
Recorded at EclipseCon NA 2015, Matthias Sohn talks to Alex Blewitt on the state of the Eclipse Git tooling as well as new enhancements and the work that has been done to make it faster for Eclipse Mars, such as the migration to Java 7 and the additional hooks and interactive rebase support.
The Internet of Things is becoming a part of our lives right now - we are measuring health, we are connecting to our cars, we can open our front door while being half-way around the globe. And while we can benefit from all the sensors and actors around us, there is also a big risk of losing control and data. Paul Fremantle shares some knowledge on potential threads and what we can do about them.
Recorded at EclipseCon NA 2015, Doug Schaefer talks to Alex Blewitt about the state of the CDT, including recent advancements into multicore debugging and visualisation as well as programming the Arduino directly. Doug also describes the work done on Wascana to make CDT development on Windows easier as well as the launch bar in Eclipse Mars to help run applications quickly.
Adam Seligman, VP of Developer Relations at Salesforce talks to Rags Srinivas about how the success of a platform is tied to a strong Developer Relations program. He also talks about the essential ingredients of a strong program, how to adapt, how to nurture it and how it's a two way conversation.
Recorded at EclipseCon NA 2015, Eric Cloninger talks to Alex Blewitt about the creation and current status of the Eclipse Andmore project to evolve the Android Development Tooling for Eclipse, based on the Google ADT project that was developed until 2013.
Caitie McCaffrey talks about scaling game backend services for Halo 4 and others, stress & performance testing, the Orleans actor framework, and the future of distributed programming.
How do you create hits in mobile gaming? Jesper Richter-Reichhelm, Head of Engineering at Wooga, tells us about the challenges of mobile game development. How do you find the right story for a game, what technological base is the right one? And after all, what are the indications that a game might not be a hit which leads to stopping the project even right before global launch?
Recorded at EclipseCon NA 2015, Tom Schindl talks to Alex Blewitt about the state of Java FX within Eclipse, from being used to create performant GUI tools to rendering the E4 Eclipse IDE with JavaFX as a replacement for SWT.
John Graham-Cumming talks about his work at CloudFlare, and being a polyglot programmer there. He also discusses reverse engineering GNU Make, and writing a book about it. The interview also touches on side projects with Arduino and Raspberry Pi, his successful campaign to get Turing pardoned, the project to build Babbage's analytical engine, and his Geek Atlas.
Recorded at EclipseCon NA 2015, Benjamin Cabé talks to Alex Blewitt about the state of the Internet of Things at Eclipse, including newly released and recently created projects under the IoT umbrella at Eclipse, as well the importance of having a neutral body to provide a hub for commercial organisations.